What is this? QBCore based HenHouse Job script
This was an OLD request but now that I had the free time, and the practice, I thought it was a good time to make it and it came out great!
I was working on a BurgerShot equivalent long before the HenHouse (alot of the code was based on it), but didnt finish it up as I’ve just seen so many different versions of it? Should I finish it?
There was an annoying bug with payments that I missed, the employees were getting receipts, but the customer was getting the receipt notifications.
The coffee machine and beer tap were looking for coffee and beer in your pockets before you could even use them…oops
The job is more tied to clocking in on duty, can’t use items unless clocked in. If you go too far from the building you’ll be clocked out. This helps reduce abuse of the ticket payment system. The distance can be changed in the config.
To get it you need to grab it through my tebex, if you haven’t already you can access the update by purchasing the original henhouse script
I’m trying to talk to tebex support now about it. Updates seem to be awkward unless you decide you want to charge people for them.
But all I know is that new purchases will recieve the updates no matter what. Just getting updates to people already purchased seems to be an issue
EDIT: I’ve gone through each purchase and sent them, if you purchased more than one script in one payment you will get both in the email…I which this was more convenient lol
Just Uploaded v1.2 with a full rewrite of the seating code to fix as I was getting reports of people teleporting above the tables instead of sitting down
I’ll be telling tebex to send out the updates in a minute, check your emails!
This one may take a bit longer…I’m working with tebex support to fix this issue