Intro Cutscene with AI Taxi | Standalone

We created this script long ago for our server which we shared with another server. However, recently we saw someone else release the exact same script. As the original creators of the script, we felt it was only right to release it for free and open source for the entire community to enjoy. :heart:

So, what does this script do? It allows players to enter the city in a realistic way through a cutscene, where an AI taxi will take you to your desired location. This will create an immersive experience for players and add a new level of realism to the game.

Features :star:

  • Standalone Script: Fully configurable to work with any server framework
  • Open Source Code: Easily customizable for unique server needs with all open code
  • Realistic City Entrance Cutscene: Immersive entry experience for new players
  • AI Taxi Service: Take a ride and get dropped off anywhere in the city
  • Ride Skip Option: Option to skip the ride for quick transitions
  • Highly Configurable: Extensive settings in the config for maximum flexibility

Script Preview

Download [ Use Tebex for Future Updates & Script Support]

Github Link


*⚠️ Since this is a free open-source script, we don't provide personal support due to time constraints. If you need personalized support, please consider using Tebex for assistance/support.*
20 Likes

Will there be a description for esx ? To make your script work, otherwise you have a description only for qb.

1 Like

absolutely love this!
just downloaded the resource, there is a small bug, I made a PR on github for that.
works perfectly smooth with ESX Legacy 1.9.3

1 Like

set your framework in the config file to “ESX” and add
TriggerEvent('cs:introCinematic:start') whereever you want it to start (inside a client file)

OK, I’ll check. I have esx Legacy 1.9.4 installed

1.9.4 will also work, just download my forked version of his script

How to set this work whit Standalone

This is a standalone script, and we have mentioned it everywhere. It will support every framework.

1 Like

We have updated the script, utilizing the FiveM native, and made it entirely standalone

1 Like

There is a readme provided with the script, or you can check out GitHub for a detailed guide

1 Like

U a legend my brother. Again thanks for sharing this awesome script

2 Likes

Is there a way to make it so that it could also show a random ped in the plane in case if i didnt chose one of the freemode models

2 Likes

Sigma move.

1 Like

We have made a few changes and added a new feature to disable AI taxi, allowing you to spawn ped at the default location. Download Latest Version

2 Likes

thats some top G energy right there

1 Like

What is the car model which Lamar arrive to airport? I would like to change dynasty what is in the config to that, so that waybe it could be better continuation of that cutscene.

We have already made the configuration in detail. It’s CodeStudio.Taxi

Anyone get this working for esx/wasabi’s fivem appearance

At what line should i put the trigger event in? Top? Bottom? Cant get it to work

Please add the conversion for ESX. There is only QB Core conversions, nothing for ESX. Mainly looking for a conversion for fivem-appearance / wasabi-appearance