[How-To] Remove the bridge using a new or existing loading screen resource

this when i am going to join my server after loading screen…how i will fix this

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Remove the

loadscreen_manual_shutdown “yes”

from fxmanifest.lua and it should work :smiley:

Sure it is. Still works for me.

It does still work :smiley:

I think you’ll find it’s more like the 99% of people who have no issue.

My friend, this is a step-by-step tutorial; I cannot make it any simpler if I tried.


As Bubble said:

Make sure nothing is conflicting, like a framework, etc.

Well it works flawless but you have a problem on any other ressource.
Maybe have a look on the code yourself and search von interfering ressources.
Most people here wanna get feeded a solution without thinking.

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Hey thanks for this, after my loading screen is finished an image appears and saying loading story mode, how do i change this image?

Works good as can be :slight_smile: thanks man.

I also have the same question !

This really helped me out. Thank you!

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Deadly simple.

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i have a gta loading screen for like 2 sec

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image

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Sorry for bumping this thread.

Can anyone confirm if this still works for the latest build of fiveM?

Same. I was hoping this thread could lead me to a “HOW TO” on removing the 2 seconds of GTA V loading screen I am seeing just after my qb-loading resource finishes and transfers it over to my multichar screen.
Any help getting that delay off is needed.

Hello so got an issue.

Currently running dx_hud. Decided to add the remove bridge on a loading screen. But sadly the hud map is bugged out due to that.

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