Description
This is a version 2 of our widely used and loved handling tablet resource. With many more improvements, fixed flaws and plenty of new features after learning what was working and what wasn’t on v1.
This is a multipurpose handling system that will allow you to do the finest adjustments on vehicle handling with an easy to use interface, Dev Tool, advanced Drift Mode and more.
The system is made to work for any type of server as it can open a up a variaty of roleplay scenarios giving power to players for making each individual vehicle feel unique but restricting them at the same time making sure that the values do not go to extremes.
Features
-
Easy to use full size tablet UI for editing vehicle handling to the finest details. Now featuring search field, filtering by categories and much cleaner UI.
-
NEW! Small tablet UI which works best for real time diagnostics and editing!
-
Handling can be edited without even stopping the car.
-
Real time data display. For measuring vehicle max speed acceleration and more.
-
Nitro level and drift mode display.
-
Engine swap data display.
-
-
Advanced Drift Mode. Because of GTA V car physics you either have to make car handling with pretty much no grip or with extremely lots of power to make it drift. Our drift mode updates vehicle handling real time depending on slide angle and speed. This makes cars feel natural while driving straight, but still satistfyingly slide sideways whenever wanted.
-
Reworked handling calculation and saving. V1 used to save static handling in database for each vehicle. In V2 the values are saved depending on default handling data for the vehicle model and other conditions. This allows us to bring in new features and more reliably calculate edited handlings.
-
NEW! Additional handlings. This comes up with new feature that allows you to stack more handlings on top of vehicles default handling. E.g. you will be able to create completely custom car upgrades, assign any handling values to them and install them on any vehicle, or do the same with vehicle degration and decrease handling values. This really gives control to your hands with the access of API.
-
NEW! Custom tuning parts. You will be able to create any tuning parts and install them on any vehicle. Each tuning part will be able to have assigned handling values, enable editing of specified handling fields or just assign variables on vehicle for other uses.
-
NEW! Nitro is added as a feature as well letting you adjust how it will work when activated with the power of Additional handlings.
-
NEW! Engine swaps. As the script has access to each vehicle handling data, you will be able to swap any engine to any vehicle and with a couple of custom tuning parts and adjustments make the ultimate sleepers.
-
NEW! Tool for Developers to save handling data directly to server files. No more need to copy and paste handling code. You can simply write it to server files with a single button click.
-
Improved presets saving. Any player can save preset of the perfect tune they find and share it with others.
Links
Code is accessible | Partially |
Subscription-based | Available |
Lines (approximately) | 8500 |
Requirements | ox_lib |
Support | Yes |