[FREE] TGIANN Skill Bar

Fivem Skill Bar

fivem

exports

exports["tgiann-skillbar"]:taskBar(time)

Example Usage

local finished = exports["tgiann-skillbar"]:taskBar(30000)
if not finished then
    isActive = false
else
    local finished2 = exports["tgiann-skillbar"]:taskBar(2000)
    if not finished2 then
        isActive = false
    else
        local finished3 = exports["tgiann-skillbar"]:taskBar(1000)
        if not finished3 then
            isActive = false
        else
            local finished4 = exports["tgiann-skillbar"]:taskBar(4200)
            if not finished4 then
                isActive = false
            else
                local finished5 = exports["tgiann-skillbar"]:taskBar(1400)
                if not finished5 then
                    isActive = false
                else
                    ClearPedSecondaryTask(playerPed)
                    isActive = false
                end
            end
        end
    end
end

Github: TGIANN/fivem-tgiann-skillbar (github.com)
My other scripts(paid) TGIANN | Scripts (tebex.io)

8 Likes

Got it hooked up with my lock pick, thanks man

1 Like

May i ask what lockpick u using ? I cant find anything to lock npc vehicles and lockpick them.

1 Like

Teşekkürler Tgi

1 Like

https://forum.cfx.re/t/tgiann-hotwire-car-lock-esx-qb

1 Like

Math.random Is it applicable?

local finished = exports[“tgiann-skillbar”]:taskBar(7000,math.random(10,15), true)

Şu şekilde

1 Like

yes you can use

1 Like

Thanks . Turkey’s Best Fivem Developer :blush:

1 Like

thank you for this ressource… always taught of making it since seeing rprogress … will be very usefull

çok hızlı yapmak için nasıl değer vermeliyim ?

1 Like

You can edit the code here to increase speed

example:

    if (event.data.type == "open") {
        time = (event.data.time / 1000) 
        draw(time);
    } else if (event.data.type == "close") {
        clearInterval(animation_loop);
        setTimeout(() => {
            document.getElementById("canvas").style.display = "none";
        }, 101);
    }

and use export like this

exports["tgiann-skillbar"]:taskBar(1000)
1 Like

Thank You :heart:

Clean, Easy to use. Thanks for this <3

1 Like

Can you make it so you can use it without the challange just the normal progress ?

1 Like

awesome

im prob dumb but what the key for this game^

You have to press the number that appears in the middle of the screen

When you spam the export buttons, for example at mine, I just give you items all the time.
It does not block the event itself, but activates it permanently.

how do i do that check if someone has a specific item then they can do it and then if he fails the whole things ends and notfies him or else it will continue

What base are you using? esx/qb/pepe/np