Hello everybody! I’ve seen a lot of requests for how to do this, but unfortunately I haven’t seen any free resources with this functionality.
This example will help you implement this function in your resources.
You can launch the virtual ped. via export or a command in the chat:
May I ask what he purpose of this is or could be?
Like I seriously don’t get the point of this. Sorry for my potential incompetence
From the picture I first thought that you managed to scale the character on all axis (I got that with just the up vector xD FiveM Scaling - YouTube . Still not sure on how to do this properly apart from (a lot of) maths)
I think the gist is for like inventory systems that show your ped inside the UI? I know that is the ONLY thing I’ve seen attempt to use the UI ped, as for the actual functionality, uhhh it shows your skin with more detail/larger?
Right. I havent downloaded this resource but I am fairly certain that this calls all of that which is required for you by the exports. Making it one line of code to bring up the UI ped instead of the developer having to use those natives themselves. As the OP indicated, this isn’t “new”, its simpler.