
SHELLYMAP
Build your map
Hey everyone ![]()
I’m releasing ShellyMap, a standalone in-game YMAP editor for RedM. Place your props directly in the world, tweak everything live, and export a finished, ready-to-run resource in one click.
No framework. No database. No dependencies. And it’s free !
DOWNLOAD ON TEBEX
World eyedropper
Right-click any object in Red Dead’s world, see its model name, hash and dimensions, then copy it straight into your project in one click.
A real 3D gizmo
Mouse translate and rotate, snapping, marquee select, group transform around the average pivot, snap-to-ground, duplicate, and full undo/redo.
Multi-select with
Ctrl + clickand edit the whole batch at once, the gizmo keeps your spacing and rotates the group around its center.
16,900 RDR2 props
Full catalog with instant search and hover preview. Arm a prop, aim, place it. You can also type a model name manually if you already know it.
One-click export
Export gives you a complete, standalone resource: the
.ymap, the manifest, and a loader that streams your map in and out by distance automatically.Drop it on a server or hand it to a client as-is, it doesn’t depend on ShellyMap to run.
Made yours
Every key is rebindable. Gizmo size, thickness, snap steps and camera speed are all adjustable and saved between sessions.
Available in English and French, switchable.🎛️ Full list of editable YMAP properties
Per object: archetype, position, rotation, scale XY, scale Z, flags, LOD level, LOD distance, child LOD distance, priority level, parenting, tint value, power grid ID, age layer blending, age dirt blending.
Per project: parent YMAP, flags, content flags, streaming padding.
Editor-only: layer name, visibility, lock, preview collision, include/exclude from the exported YMAP.
Feedback
Found a bug, or got an idea? Come tell me on Discord = SHELLY’S DISCORD
Bug reports, feature requests, or just showing off what you built, everything’s welcome. This is a tool I use every day and I keep improving it, so your feedback goes straight into the next update.
My others mappings
● EMERALD RANCH
● SAINT DENIS BASEMENT
● SAINT DENIS CABARET
● RESTAURANT THE GUINGUETTE
● MACFARLANE’S RANCH
| Code is accessible | No — escrowed (config.lua and locale files remain open) |
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| Subscription-based | No | |||||
| Lines (approximately) | ~8,300, plus a 16,900-entry prop catalog | |||||
| Requirements | None — no framework, no database, no dependencies | |||||
| Support | Yes |




