➤ MAPPING :
Fully furnished custom tunnel props. Located under Saint-Denis, discover the mysterious Saint Denis Basement. Load and deload script mapping for 100% optimization.
➤ SCRIPT :
• Electric Chair script
• Weathersync script
• Teleportation script configurable (You can restrict teleportation points based on jobs, licenses, or Discord identifiers. You can also modify teleportation points. )
● GET THIS YMAP : TEBEX STORE
● VIDEO PREVIEW : YOUTUBE VIDEO
CONFIG
-- ╔═══════════════════════════════════════════════════════════════════════════╗ -- ║ ║ -- ║ GLOBAL CONFIGURATION ║ -- ║ ║ -- ╚═══════════════════════════════════════════════════════════════════════════╝ -- Global Configuration Table CONFIG = {} -- Debug Mode CONFIG.DEBUG = true -- Electric chair version CONFIG.USE_ELECTRIC_CHAIR = true CONFIG.PROPS_ELECTRIC_CHAIR = { {"p_cs_electricchair01x", 'PROP_HUMAN_SEAT_CHAIR'} -- [1] = props, [2] = "scenario" } CONFIG.DISTANCE_SEATCHAIR = 5.0 CONFIG.SOUND_ELECTRIC_CHAIR = 'Electric_Chair.mp3' CONFIG.VOLUME_ELECTRIC_CHAIR = 0.1 CONFIG.CONTROL_SEAT_CHAIR = 0x6319DB71 CONFIG.CONTROL_START_ELECTRIC_CHAIR = 0x05CA7C52 CONFIG.CONTROL_STOP_ELECTRIC_CHAIR = 0x156F7119 CONFIG.DISTANCE_SEAT_CHAIR = 5.0 CONFIG.REMOVE_HEALTH = 80 CONFIG.VIEW_PROMPT_SEAT_CHAIR = 5000 CONFIG.PROMPT_SEAT_CHAIR = { [1] = {text = "Sit"}, [2] = {text = "Electric Chair"}, [3] = {text = "Electrocute"}, [4] = {text = "Stop"}, } -- ╔═════════════════════════════════════════════════════════════════════════╗ -- ║ ║ -- ║ UTILS CONFIGURATION ║ -- ║ ║ -- ╚═════════════════════════════════════════════════════════════════════════╝ -- UTILS Configuration CONFIG.UTILS = { USE_FADE = false, -- If you don't want the black screen during loading otherwise pass USE_FADE = true -- Text on loading screen upon entry TEXT_ENTER = "sd_basement", DESC_ENTER = "You enter", MSG_ENTER = "Please wait", -- Text on loading screen upon exit TEXT_EXIT = "sd_basement", DESC_EXIT = "You go out", MSG_EXIT = "Please wait", TIMER_TO_TELEPORT = 8000, -- Loading screen time 8000 seconds so that the client loads the mapping before teleporting it NAME_SOUND = 'door.mp3', -- Sound file name VOLUME = 0.5, -- Sound volume MAX_DISTANCE_DELOAD_MAP = 300, -- Maximum map unload distance FRAMEWORK = false -- Framework name ("gum" or "vorp" or "redem" or "rsg" or "rpx" or "oldredem") or STANDALONE > FRAMEWORK = false } -- ╔═════════════════════════════════════════════════════════════════════════╗ -- ║ ║ -- ║ STANDALONE CONFIGURATION ║ -- ║ ║ -- ╚═════════════════════════════════════════════════════════════════════════╝ -- STANDALONE Configuration (Using ox_lib framework) -- If you want to use our notifications go to [younra_bastille_under/scripts/notification.lua] to add yours CONFIG.OX_LIB = false -- ╔═════════════════════════════════════════════════════════════════════════╗ -- ║ ║ -- ║ NOTIFICATION CONFIGURATION ║ -- ║ ║ -- ╚═════════════════════════════════════════════════════════════════════════╝ -- Notification Configuration CONFIG.NOTIFICATION = { ICON = 'ban', -- Notification icon (Only ox_lib) ICONCOLOR = '#C53030', -- Icon color (Only ox_lib) POSITION = "top", -- Notification position (top, bottom, etc.) (Only ox_lib) TEXT = "Teleportation", -- Notification text DESC = "You don't have the right job", -- Notification description (Only ox_lib) TYPE = "error" -- Notification type (error, warning, etc.) (Only ox_lib) } -- ╔═════════════════════════════════════════════════════════════════════════╗ -- ║ ║ -- ║ TELEPORTATION CONFIGURATION ║ -- ║ ║ -- ╚═════════════════════════════════════════════════════════════════════════╝ -- If you want teleportation to have no restrictions based on a player's job or permissions, you should leave both USEJOBS and USEPERMS set to false in the configuration. Here's an explanation: -- Teleportation Configuration CONFIG.TELEPORT = { PROMPT = true, -- Show a prompt message for teleportation PROMPT_TEXT = "Door", -- Prompt message text TEXT = 'For open the door', -- Text to open the door COORDS = { { TELEPORT = { ENTER = vec3(2619.524, -1228.69, 2.8812), EXIT = vec3(2639.182, -1230.32, 53.420) }, DISTANCE = 2.0, }, { TELEPORT = { ENTER = vec3(2619.024, -1247.89, -0.871), EXIT = vec3(2864.313, -1257.20, 46.298) }, DISTANCE = 2.0, }, }, USEJOBS = false, -- Use jobs for teleportation JOBS = { '', -- Job name (e.g., 'police') }, USEPERMS = false, -- Use permissions for teleportation PERMS = { '', -- Discord permission ID (e.g., 'discord:334771532406456330') } }
➤ MY OTHER MAPPINGS
● XMAS Cities & Gift Script
● Emerald Ranch
● Restaurant “The Guinguette”
● MacFarlane’s Ranch [FREE]
Code is accessible | Config |
Subscription-based | No |
Lines | 900 |
Requirements | None |
Support | Yes |