D3-ARCADE - THE MOST ADVANCED ARCADE SYSTEM FOR YOUR SERVER
Hello, this is my first release on this platform. I’m new to the scene, and I’ve been enjoying FiveM, so I decided to contribute to the fun of the community. Every once in a while, I come across great scripts, but I always want to add something; Maybe a feature or animation that the resource didn’t include. This project here was born from that desire.
The arcade supports over 20 different systems from NES to PSX, though you should be mindful of how big a game you use, as the client has to download it!
This arcade system is based on the fantastic rcore_arcade, which was the base to build this epic resource. This rework adds high-quality animations and QB-Target on entities, which means you can easily add a machine anywhere just by spawning the prop! Also, this version features improved gamepad support!
Features:
Locale system
QB-Target entities for most arcades! (PR if you find a new one, or add it to your config!)
“Standalone” machines, no ticket cash only.
Arcade Houses with unlimited access via a ticket that expires (configurable)
Multiplayer Support
GamePad support (except DOS games)
Definable computer/arcade QB-target areas which are highly customizable with features such as
enable payments (make personal computers/arcades accessible!)
“seat hashes,” which allow you to define a chair object to sit on
If this was available for standalone (maybe with BT Target instead of QB Target since obviously we wouldn’t have QB Target in standalone). that would be awesome. We use a standalone economy that I could easily tie into this if it was already working without QBCore.
As for those asking for esx support, I will not be providing any for this resource. Look in this thread for a conversion someone posted.
For other frameworks, all framework-dependent code is located in the server resource. Should be relatively easy to convert, other that you need to change qb-target to your targeting system in the main client resource (main.lua). this should be all needed to convert the resource.
So I re downloaded the files. Enabled Gabz MLO in your config and removed the rest and get the following errors.
I am using QBcore
strong text[ citizen-server-impl] Stopping resource arcade
[ c-scripting-core] Creating script environments for arcade
[ script:arcade] Error parsing script @arcade/config.lua in resource arcade: @arcade/config.lua:273: unfinished long string (starting at line 29) near
[ c-scripting-core] Failed to load script config.lua.
[ script:arcade] Error loading script server/server.lua in resource arcade: @arcade/server/server.lua:5: attempt to index a nil value (global ‘Config’)
[ script:arcade] stack traceback:
[ script:arcade] @arcade/server/server.lua:5: in main chunk
[ c-scripting-core] Failed to load script server/server.lua.