| Repair Bay General Features:
- Set specific vehicle classes that can be repaired at each location
- Show / hide repair bay blips per location
- Set minimum repair prices per location
- Busy states for each location (repair bay cant be used when itâs busy)
- Locations can be owned (business receives funds from the repair)
| No mechanic? No problem.
- Set a minimum mechanic count required to use each bay, including zero!
- Set job checks for owned locations
- Mechanics can perform repairs for customers
- If mechanics are on duty at a location, but the mechanic count is lower than threshold of mechanics for that repair bay, prices for repairs will include a price multiplier! This can be set for each location.
- Tax/multiplier is removed if a mechanic performs the repair for the customer and sends the bill to the customer
| Need a repair? What kind!?
- Separate price per repair type
- Engine repair
- Body repair
- Repair all
| Whatâs wrong with her now?
- Mechanics can use a vehicle status menu to check out your vehicles!
- Body Health
- Engine Health
- Engine Temp
- Fuel Level
- Oil Level
- Tires Health
- Works on 4/6 Wheel Vehicles
Dependencies:
- ox_lib
- ox_target
- Optional: xt-slashtires
Preview:
Download:
I will not support any other inventories / target resources for this resource at any time.
Other xT Resources:
[PAID] Blackmarkets w/ Live Creation, Edits, & Removal
[PAID] Advanced Storage Units
[PAID] Advanced Prison Jobs
[PAID] Slash Tires
[PAID] Crafting & Gang Crafting
[PAID] Grave Digging
[FREE] Prison

