very important question here
is there a way i can make the emotes maker the player ped dont collide with object during the animation
so when try the mechanic anim for example with making a door behind him
so he cant get in or see inside as to be pushed forward
Yes, I’ll keep reviewing new features and fixes and update them to this repo when appropriate. At the same time, I may release independent updates in the future to improve certain logic or functionality.
Version: v2.0.4-ea.1
Base Version: rpemotes-reborn v2.0.4
NUI Version: v1
New Features
New addon emote loader with per-file enable/disable toggle
Custom emotes refactored into a drop-in addon system
Add configurable command tooltip for emotes
Each pack in custom_emotes/ is now a self-contained .lua file with an ENABLED flag.
Disabled packs are skipped entirely during loading, allowing packs to remain in the repository while being toggled on or off without removing files.
Breaking Change
Starting from this version, the custom emotes loading logic has changed.
This is a breaking change, so please refer to the new custom emotes structure and loading method before updating.
how to block player from open emote menu and use emote like when handcuffs or dead ?
i try to use LocalPlayer.state:set(‘canEmote’, false, true) from docs but dont work