The version i was talking about is currently 4.12 from the nexus website made by DEKURWINATOR. It’s very massive, 3x bigger than the liberty city remix version. The Hud is compatible for it but as i said before, it caused me crashes and had to remove the hud
I didn’t know about yours, where can i find yours at please?
The original post in this thread has a link.
Thank you bro.
Are there any traffic nodes for north yankton single player?
Great fix ups! good job ![]()
some small issues for me here… for some reason when i take flight there i cannot spawn any vehicles while i’m there.
The blips i see registered on config don’t show up.
I do have bob74ipl, im guessing i need to enable yankton from there to make this work right? Or is the script supposed to load it? Cause if thats the case something i can only make it work by enabling in bob74ipl.
I’m on ESX.
This is an issue with your framework, most frameworks don’t account for spawning vehicles in different instances.
I know qbox does, but most frameworks do not.
Hmmm…ok,i will look into it. ill let you know if i find a solution
Appreciate it! And for anyone interested in doing any changes to North Yankton, please reach out, we’re happy to support anyone who contributes!
Big thank you to @p-lauski for this one!
Update:
- road collisions fixed around the map, you can now drive on every road without hitting invisible walls
Please note you’ll still fall off the map, this just fixes the invisible walls put into place by Rockstar.
where to add these ?
You don’t add them, this is info for people looking to edit NY
Hello there, first of all thank you for this great resource.
I have bob74_ipl, CayoTwoIslands (North Yankton Compatible) and your NorthYankton but i have this problem:
Its a test server, no framework and no other maps. Is there a way to solve?
Thanks in advance!
I’ll take a look at this in the next few days, currently backlogged on a number of projects/issues.
