[FREE] Graffiti System - The ULTIMATE Graffiti Script

GRAFFITI SYSTEM by Tota Network

I’ve noticed recently on the forum and other platforms that several PAID Graffiti Scripts have been released shortly after the amazing people at F4 Studio dropped their amazing FREE Graffiti resource, which somehow “inspired” other stores to publish nearly identical systems, but with price tags higher than the original open s ource version from F4 Studio themselves :fearful:

Well, after a bit of thought, I decided to release the exact same script that some other stores have been selling, but completely free, with some cool extras ;). I am just trying to give back to the part of the community those stores have been “getting inspired” from.

:canned_food: [GRAFFITI SYSTEM] (download link below)

This is a real time Graffiti System, with real time colaborations, multiple color selection, admin panel and dispatch triggers. This is the perfect script for your server! (and totally free, what else would you want to ask for)

Let me explain how the whole system works:

Starting with a Raycast System: you can transform any wall into your canvas! Start by using one of your spray cans from your inventory to trigger de raycast system and start your artwork.

Pretty simple system. Select one color from the avaliables in your inventory and start painting! You can erase with the sponge, modify srapy density and size. But, be careful! You will need to shake your can in order for it to not run out. Everything is explained in the UI Helper.

You have fully customizable colors. And when painting, only the colors of the spray cans that you are holding in your inventory will be avaliable:

image

You can Paint and Errase easily in your canvas!

You will be able to join other player to their active graffiti session by using a graffiti can near an active canvas:

For our admins: You will have access to the admin panel, where you will be able to see all the graffitis painted in the city, including previews and 2 buttons: One for deletion and the other for teletransportation to the graffiti. Can’t get any simpler!

You also have a really extended config file to edit anything you will need. From locales, to spray can colors and and much more!

Of course, this script has been scrowed to prevent any further “inspirations“ from other stores and to make sure the original creators get their fair share and they can keep selling their work without this release cutting into their sales by also preventing other copycat stores to get any monetary benefit.

Just to be 100% clear: all credit for the script idea goes to F4 Studio and their [FREE] F4 Studio Graffiti Script | Real Spray System. They’re genuinely great devs who actually support the community by doing these amazing free releases. I highly recommend checking them out.

Feedback is always appreciated! Feel free to let me know any addition you want to add to the script. I will be more than happy to help you help me improve this resource! There is no showcase as is not one of my scripts, but if a see good feedback from the script I will give it a thought.

:link: [RESOURCE LINKS]

:inbox_tray: Script Free Download: Synz Labs: Best FiveM Scripts for QBCORE, ESX, and more
:electric_plug: Discord Support: https://discord.com/invite/synzlabs
:canned_food: F4 Graffiti Script: https://f4studio.tebex.io/package/7317027
:four: F4 Store: https://f4studio.tebex.io/
:vulcan_salute: Vigi Version: https://vigilabs.tebex.io/package/vigi-spray

Peace out :v:

Code is accessible Partialy (scrowed)
Subscription-based No
Lines (approximately) ~6000
Requirements See compatibility
Support Yes
2 Likes

:flexed_biceps: Download the Graffiti Script & Check out the Store: Synz Labs: Best FiveM Scripts for QBCORE, ESX, and more

We noticed that you updated your post and removed all references to our original project.

While you claim that no code has been copied, this resource is still clearly based on our open source work. Some changes may have been made, but the core idea, structure, behavior, and even our configuration format are clearly present in your release.

The original version of this post included references to F4 Studio, which is why we did not raise any concerns at first. However, after those references were removed, the release is now being presented without any attribution to the original creators.

Taking an open source resource, modifying it, keeping recognizable parts of the original structure/config, and then removing all credits is not fair to the original creators or the community.

We would not have raised this concern if proper attribution had remained. We kindly ask you to restore the original references to F4 Studio and the original project.

Your config:

Our config:

Your config:

Our config:

Using AI to rename variables, rewrite a few strings, and slightly restructure files does not make this a new original project.

The core system, logic, and configuration are still clearly derived from our work. Open source does not mean attribution can simply be removed.

1 Like

You did not even properly change the configuration.

Most of the existing config options are still the same. It looks like only some comments were rewritten, a few labels were adjusted, and the order was mixed around, but the configuration itself remains clearly identical to ours.

This is not respectful to the community or to the rights of the original creators. Taking an open source project, slightly rearranging it, removing all credits, and publishing it as original work falls under stolen content.

You should also be aware that we can verify from our store records that the open source version was purchased before this release.

2 Likes

Report it mate, they sort this one out fast

1 Like

already did thanks for the support.

1 Like

I made this release 100% making sure you get full credit for the script, but I got informed that you were not the first one to make this kind of script (nothing to blame because you made it free) so I removed all the references to your script to wide the references to other resources made prior to mine and yours. (I don’t mind keeping all the references to all past scripts of this kind. If you saw the edit, you can read how I made pretty clear that the credit for the idea goes fully to you and I am not making this to “fight” against you). This release is made to fight other stores beneficiating from your work, as I mentioned. We even suggested you to upper the price of your open source resource!

I am not getting any monetary benefit from this. As I said, I will be more than happy to add all the credits back 1 by 1, I don’t want to get any credit for this. I’ll upper you, if you want this release to be a sub release on your own post I will be more than happy to do so.

Considering you more than likely used:

The resource is under MIT license - you don’t really have any “ownership” here. Anyone is free to take your code and use it for whatever.

That’s the point

Open source and allow anyone to use it how ever they see fit

I made the library MIT so anyone can fold in into there own lib or even use it paywalled stuff

I don’t even care if you credit me

5 Likes

AI slop.

and this is why @codyraves is the dude and why I released Specter for free using it. Because sometimes, cool things don’t need to be charged for.

2 Likes

I’ve seen a certain store selling a script similar to this one, which is based on yours, and they just happened to put it up for sale a week after you published yours xD

What I don’t get is why you’re encrypting it if you used someone else’s script. Just leave it open-source so we can all make our own versions lol

2 Likes

Thats the only question I would ask too.

Maybe you should also report this too xD

https://www.origennetwork.store/package/7387557

These people released their script a few days after yours, decrypted it, refactored all the code, most likely using AI, and slapped a crappy interface on it to pass it off as their own xD

2 Likes

Likely stolen content, please contact staff