Really cool! Thanks for the free release!!
1 Like
Im not sure if I made the items correct, or if I forgot to change something for qb core. But cant get it to work Here is my items, if they are correct other can copy paste. Hope anyone can enlighten me, so I can test this awesome work.
my bag has to be “bbag” as I have another police bag, and would be awkward to put bombs in that
--fivembomb
['bbag'] = {['name'] = 'bbag', ['label'] = 'bomb bag', ['weight'] = 10, ['type'] = 'item', ['image'] = 'bbag.png', ['unique'] = true, ['useable'] = true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'Bombbag'},
['bomb'] = {['name'] = 'bomb', ['label'] = 'c4 bomb', ['weight'] = 20, ['type'] = 'item', ['image'] = 'bomb.png', ['unique'] = true, ['useable'] = true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'Bomb c4'},
['bombbag'] = {['name'] = 'bombbag', ['label'] = 'bomb bag', ['weight'] = 30, ['type'] = 'item', ['image'] = 'bombbag.png', ['unique'] = true, ['useable'] = true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'Bombbag'},
piskan
September 27, 2022, 9:05am
5
['bomb'] = {['name'] = 'bomb', ['label'] = 'Bomb', ['weight'] = 1, ['type'] = 'item', ['image'] = 'bomb.png', ['unique'] = true, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'This is bomb'},
['bag'] = {['name'] = 'bag', ['label'] = 'Bag', ['weight'] = 1, ['type'] = 'item', ['image'] = 'bag.png', ['unique'] = true, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'This is bag'},
['bombbag'] = {['name'] = 'bombbag', ['label'] = 'Bomb Bag', ['weight'] = 1, ['type'] = 'item', ['image'] = 'bombbag.png', ['unique'] = true, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'This is bombbag'},
it all works perfect. but no sound? no beeping at all no matter how close u stand?
No sound. other than that fine. Any ideas how to get the beeping?
AdvancedTeam:
bomb
How can I enter it through ESX because through QBCore the inventory gives me an error and it does not work
Nice script, everything’s working nicely
1 Like
Could you add support for ox_inventory?
its work but cant defuse it i try police job
2 Likes
how can you actually defuse it?