The Burrito has no “Trunk” so if you try to open the trunk , nothing happening. So you have to edit client.lua
from this (Line 108)
local playerPed = PlayerPedId()
local vehicle = missionvehicle
local trunkpos = GetWorldPositionOfEntityBone(vehicle, GetEntityBoneIndexByName(vehicle, "boot"))
local playerCoords = GetEntityCoords(PlayerPedId())
local Distance3 = Vdist(playerCoords, trunkpos)
local dst = GetDistanceBetweenCoords(playercoords2, results.x, results.y, results.z)
if dst < 100 then
DrawMarker(21, results.x, results.y, results.z , 0, 0, 0, 0, 0, 0, 0.5,0.5,0.6, 32,186,252, 150, 0, 0, 2, 1, 0, 0, 0)
if Distance3 < 9 and not IsPedInAnyVehicle(PlayerPedId(), false) then
if not busy3 then
DrawText3D(trunkpos.x , trunkpos.y, trunkpos.z , Translation[Config.Locale]['take_toolkit'])
step4 = true
end
if Distance3 < 1 then
if IsControlJustReleased(0, 38) then
busy3 = true
SetVehicleDoorOpen(missionvehicle, 5, false, false)
Citizen.Wait(500)
TaskStartScenarioInPlace(playerPed, 'PROP_HUMAN_BUM_BIN', 0, true)
Citizen.Wait(2500)
ClearPedTasksImmediately(PlayerPedId())
toolkitprop = CreateObject(GetHashKey("imp_prop_tool_box_01a"), 0, 0, 0, true, true, true)
local prophand = AttachEntityToEntity(toolkitprop, playerPed, GetPedBoneIndex(playerPed, 28422), 0.3700, 0.0200, 0, 90.00, 0, -90.00, true, true, true, false, 1, true)
RequestAnimDict('move_weapon@jerrycan@generic')
while not HasAnimDictLoaded('move_weapon@jerrycan@generic') do
Citizen.Wait(50)
end
TaskPlayAnim(PlayerPedId(), 'move_weapon@jerrycan@generic', 'idle', 8.0, 8.0, -1, 51, 0, 0, 0, 0)
Citizen.Wait(1000)
SetVehicleDoorShut(vehicle, 5, false)
step5 = true
end
end
end
end
to this
local playerPed = PlayerPedId()
local vehicle = missionvehicle
local trunkpos = GetWorldPositionOfEntityBone(vehicle, GetEntityBoneIndexByName(vehicle, "door_pside_r"))
local playerCoords = GetEntityCoords(PlayerPedId())
local Distance3 = Vdist(playerCoords, trunkpos)
local dst = GetDistanceBetweenCoords(playercoords2, results.x, results.y, results.z)
if dst < 100 then
DrawMarker(21, results.x, results.y, results.z , 0, 0, 0, 0, 0, 0, 0.5,0.5,0.6, 32,186,252, 150, 0, 0, 2, 1, 0, 0, 0)
if Distance3 < 9 and not IsPedInAnyVehicle(PlayerPedId(), false) then
if not busy3 then
DrawText3D(trunkpos.x , trunkpos.y, trunkpos.z , Translation[Config.Locale]['take_toolkit'])
step4 = true
end
if Distance3 < 1 then
if IsControlJustReleased(0, 38) then
busy3 = true
SetVehicleDoorOpen(missionvehicle, 3, false, false)
Citizen.Wait(500)
TaskStartScenarioInPlace(playerPed, 'PROP_HUMAN_BUM_BIN', 0, true)
Citizen.Wait(2500)
ClearPedTasksImmediately(PlayerPedId())
toolkitprop = CreateObject(GetHashKey("imp_prop_tool_box_01a"), 0, 0, 0, true, true, true)
local prophand = AttachEntityToEntity(toolkitprop, playerPed, GetPedBoneIndex(playerPed, 28422), 0.3700, 0.0200, 0, 90.00, 0, -90.00, true, true, true, false, 1, true)
RequestAnimDict('move_weapon@jerrycan@generic')
while not HasAnimDictLoaded('move_weapon@jerrycan@generic') do
Citizen.Wait(50)
end
TaskPlayAnim(PlayerPedId(), 'move_weapon@jerrycan@generic', 'idle', 8.0, 8.0, -1, 51, 0, 0, 0, 0)
Citizen.Wait(1000)
SetVehicleDoorShut(vehicle, 3, false)
step5 = true
end
end
end
end