[FR/EN][Release][FX] Advanced Car damage

I’m trying to make it easy to break your engine on impact, I have set the damageengine value to 99 but the car is still very hard to break.

Rename your dir VehicleHealth in vehiclehealth.
And restart plugin after modification.
-> restart vehiclehealth

Hello i use your script but it’s impossible to broke a vehicle. I crashed it in 5 walls and nothing, the car work :confused:

Any idea why ?

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Config:
msgdamage=~r~The vehicle is too damaged.
msgcall=~w~Press ~b~X~w~ to call a troubleshooter.
msgbreakengine=~r~You broke your engine.
msgsubmerssion=~r~The engine is drowned.
showmmsgdamage=true
showmmsgcall=true
showmmsgsubmerssion=true
showmsgbreakengine=true
damageengine=90 --change this
damagetotalhealth=55
damagesubmission=30

Hi, it’s working with fxserver ?

Yes its works with fxserver

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How you have done I can not make it workEx5SHHM

I´ve got same problem… no messages, vehicle dont want to break etc… some help ? :slight_smile:

Sometimes cars spawn broken with this script.

My client says: “Failed to load resource vehiclehealth”

Is it only client side or server side? If server side, isn’t that missing that __resource.lua file?

I am newbie in this, don’t laugh pls :slight_smile:

This doesn’t appear to work with ESX. No messages and no extra damage. Not sure why.