An update has just been released to the production channel. A lot of internal changes were made in this update, noteworthy changes follow:
Notable changes
Support VConsole2 for (limited) console things and log output. A minimal VConsole2 build has been provided by a community member - you can connect to your FiveM instance on port 29100.
Resize the UI window on a resolution change.
rage-input: donāt switch keyboard layout while the game is running
Whatās going on with the console tho ? Citizen.Trace is printed twice now, and every event is in the console too, thatās kinda annoying since Iād like to add my own debug
Itās still a work-in-progress for unification of the console system with FXServer - right now that means a bug crept in making the console view send script traces twice.
Thereās also no channel filtering in the built-in console yet - thatāll come later.
Iād like to thanks all the FiveM developpers, all the community.
First for the engine, second for all the helps they given to me
In about 2 weeks I can make all I want wich is pretty great ! THANKS FOR ALL AND DONāT CHANGE ! <3
Hello,
Would you have any idea of when the FiveM native SQL support will be released?
I am waiting for this update to start my mode.
Thanks!
Have a great day.