FiveM Teleportation Menu

This menu is used for setting locations that players can teleport to with ease.
Features

  • Multiple Category options
  • Accessible via a command in chat
  • Cooldown between each teleportation
  • Players cannot teleport while in a vehicle
  • You can restrict an area from which people cannot teleport like a jail, etc…

This menu requires the installation of NaitveUI
Link: [Release][Dev] NativeUILua

Link to the menu:
GitHub - Tamir112/FiveM-Teleportation-Menu

categorys
locations

2 Likes

Nice one the main man @Tamir_Levy

1 Like

really thank you for your work may i ask for help
for example i wanna open this script with pressing key (f5)
and then should i put this at menu .lua?
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if group ~= nil print(group) end

	if IsControlJustReleased(1, 166) then --WHEN YOU PRESS F5
		if group  ~= nil and group ~= "user" then
			OpenTpMenu()
		end
	end
end ( i know it is wrong but how can open your menu with pressing key)

really thank you for your work

Rad script, easy customizable using the config file, but it loads halfway off screen to the right on my widescreen monitor.

Citizen.CreateThread(function()
    while true do
        Citizen.Wait(0)
        _menuPool:ProcessMenus()
        --[[ The "F5" button will activate the menu ]]
        if IsControlJustPressed(1, 166) then
            mainMenu:Visible(not mainMenu:Visible())
        end
    end
end)