🚪 [ESX/QBCore] Doors Creator - Easily create doors in-game

I don’t know what you are talking about, the export works perfectly fine if you know how to code

Suggestion to update documentation for police alerts. Page says to place in sv_integrations. Should be in cl_integrations. Add in code for disabling default police alerts.

– Disables the default police alert
RegisterNetEvent(“doors_creator:framework:ready”, function()
exports[“doors_creator”]:disableScriptEvent(“doors_creator:notify”)
end)

RegisterNetEvent(“doors_creator:alertedPolice”, function(coords, message)
– Do something
exports[‘dispatch’]:dispatchevent()
end)

Hello, no that’s not correct, the page currently (and always did) say cl_integrations.lua

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In fact, that’s 100% correct. That’s the server side event in the server category. In the client category, there is the client event, which is triggered in a different way

Note how the disable alert is never mentioned in that page, meanwhile in the client category it is, and it’s also saying where to place it

I want the script to create a door. There is a function of exploding or destroying doors and has a durability value indicating the status. Then it can be repaired.

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Doors Creator 5.3

  • Updated functions that checks police members server side, to improve compatibility

I have doubt that does it support OX Doorlock as i m using that

Doors Creator 5.4

  • Added a new method to select doors. It will also automatically detect if a door can be used or not (in case of map issues)

I ABSOLUTELY love this script. I think being able to add “identifiers” who could also have access would be a quality of life feature. Right now, there is an ability to require the identifier, would also like the ability to add one without the requirement being on. This way a dev could add their identifier and not have to be clocked in to that job. Could also give a person with a specific role (devs, staff, swat, etc.) access of multiple buildings so they do not need to clock in to that job or switch jobs.

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Is there any possibility … to keep the doors open?

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Hi, it’s possible to keep the door unlocked, is that what you were talking about?

no … i mean if i have a garage door for an fire dep for instance… that the gate keep open not the lock status.

Suggestion: Option to Remote Control Doors via Item or Tablet

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Possibility of implementing our own custom notification? I have a notification system that I’d love to keep the theme of.

Disregard, figured it out :slight_smile:

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would be good if doorscreator had a time that the doors should be locked and unlocked like from 9am to 6pm open rest of the night locked etc

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is it possible to change the speed of automatic doors?

Hi, if you are referring to vault doors, yes it is

Hi, I was referring to garage doors and automatically sliding doors.

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Unfortunately that isn’t a feature