[ESX | QBCore] Billing/Contract (Company/Personal invoices, contracts, inspect invoices...)

Introduction
Introducing our comprehensive Billing and Contract System script - a powerful, flexible solution designed to enhance your FiveM server’s economic gameplay. This script offers a robust set of features for managing invoices, creating contracts, and implementing a realistic taxation system, all within an intuitive user interface.

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Compatibilities
Supported frameworks : QBCore, ESX
Supported OneSync: All of them

Dependencies

  • oxmysql

Features

  • Manage your invoices or the company invoices

    • View an invoice details
    • Search for an invoice by its Reference ID
    • Pay an invoice from an online or offline player
    • Pay an invoice from a company
    • Pay all invoices at once
  • Send an invoice

    • You can send it as a player
    • You can send it as a company (the money will be sent to the company’s bank account)
    • Specify an amount
    • Specify a due date
    • Specify an item (example: “Helped him with his car”)
      • Default items are listing in the config file named global.config.lua
      • You can also specify default items for a specific job. For example every player having the police job can only specify items like : “Reckless Driving”, “Resisting Arrest” and so on…
    • (optional) Specify a note if you want to remember something specific about an invoice
  • Send a contract to the nearest player

    • Two players create a contract to sell a vehicle or an inventory item. This contract avoid any scam between people
    • Both people need to sign the contract
  • VAT System on invoices

    • You can enable or disable this feature
    • You can set the tax rate for the invoices like 20% for example
    • If enabled, you’ll to set the exact name of the company which will receive the VAT amount of each payed invoices
  • Inspect invoices from a player

    • You can specify jobs to allow them to see all invoices from a player
  • Optimized for performance

  • Highly advanced configuration

  • Logs with Discord Webhooks

  • And more to come !

Additional informations
You can find more about the configuration of the scripts… here : https://docs.s1nscripts.com

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Script informations

Code is accessible Yes (for the source-available version)
Subscription-based No
Requirements Yes: Listed above
Support Yes
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