IMPORTANT NOTE : In the video, the modified CSS of ox_target is shown, it is not included, ox_target and qb_target are supported as target systems for Qubit’s Looting System.
Qubit's Looting System
Loot almost every prop you see in the game, and with the two-stage looting mechanism, you can make the lootable props appear in any category and style you want!
Two-Stage Random System
With the two-stage random system, you can set drop chances in a more challenging and categorized way. For example, configure a 1% chance for rare drops or a 50% chance to decide how many items of a specific type players can get.
Looting Interval
All loot resets within the defined time frame, allowing you to control when loot refreshes across your server.
Compact UI
Looting comes with a compact interface that integrates seamlessly into your game system. You can also adjust the UI files to match your own HUD elements if you prefer Note : Only ox_target & qb-target supported for Searching
Abuse Protect
If two players try to loot the same item at the same time, it will only be awarded to one of them. All bugs and exploits have been tested and fixed. (Of course, no system is 100% secure, but if any issue is found, we fix it immediately.)
Ready-to-Use Game Meta
We provide a ready-to-use configuration file, including an item meta, so you can start right away. Item images are not included in the files to protect copyrights.
Full Inventory Support
The system supports all inventory frameworks. Adding items, managing weight limits, and other inventory functions are open source, giving you full freedom to adapt and expand the script to your needs.
Active Roadmap
As with all of our scripts, we keep every product updated and alive with continuous support and improvements.
🍀 SPECIAL THANKS
Thanks again to @Kypos for the GLSL glassmorphic effect ( GLSL file is open source )