You may be familiar with the original script, but this is a complete rewrite that stays true to the original New World-style of fishing. All code has been rewritten from scratch, and we’ve including new animations and synced fishing lines to add an increased touched of immersion for your players.
So get out there and star fishing!
Features:
- Unique and engaging fishing experience for FiveM that uses something other than the boring skill checks players are used to.
- Players can fish in the ocean and the Alamo Sea Marina in Sandy Shores.
- Fish unique to salt water and fresh water bodies of water.
- Players will be able to catch and use sea turtles to create illegal shark bait
- Shark bait can be used to catch illegal, black market fish
- A public fish market for players to sell their (legally) obtained fish at
- A secret, hidden fish market for players to sell all their illicit fish (or get caught trying to do so!)
- Low resmon (see below) means players can focus on fishing and not worrying about slow/laggy minigames.
Dependencies:
- ESX or QBCore
- ox_lib
- ox_target optional
- demi_lootbox optional
Preview:click here if video doesnt load
Side-Notes:
- Script is protected using Cfx’s escrow system.
- a config file is available. I can add more things to config if requested.
Resmon:
- 0.00ms while not fishing.
- 0.04-0.05ms while actively fishing
Buy: tebex
other Resources:
Code is accessible | partially |
Subscription-based | No |
Lines (approximately) | ~1500 |
Requirements | ESX/QBCore and ox_lib |
Support | Yes |