Didn’t see any kind of script like this released yet, so I thought I’d create one for you guys.
Script is pretty basic at this time, but I’ll add some more features in the near future - read the to-do’s for more information.
Player goes to a location (which is configurable in the config file) where he/she knocks on the door and confirms the action (when a defined amount of cops is connected). When confirmed, player gets warped into a car (journey, which is also changeable). Player can start producing methbags when the engine is turned off. The amount of methbags the player gets is randomized between 2 and 5. You can change this on line 26 in server/main.lua.
To make this a little bit more fun, there’s a chance that PD will get a notification of a strange camper parked somewhere. -> PD notification is standalone and you don’t need any other script to make it work.
If video doesn’t work, click here
- es_extended (legacy 1.2)
LegacyFuel is not really a dependency, added the export function for LF in this script because I use it myself on my local istance. You can simply change this to yours by changing
Installation and configuration
Insert the .sql file in your database and move the images in ‘INVENTORYHUD IMAGE’ to your image directory of your inventory script. Drag and drop this resource in your ESX folder and start it using
ensure esx_mobilemeth in your server.cfg.
- Add a smoketrail when producing
- Add config option defining which vehicle should get spawned to produce
- Add config option to disable/enable the possibility to produce with the defined vehicle without getting it from the ‘warehouse’. Ex. player finds journey somewhere in Paleto and starts farming with that one instead of going to the door.
- Add config option to define the amount of methbags the player gets when producing.
For support, simply reply to this topic.
Have a nice day,