Error CNL, connection timed out

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RDR2 version? Release
Up to date?
Legit or Pirate copy? Legit
Steam/Epic Games/Social Club? Steam
Windows version? 11
Did you try to delete caches.xml and try again? Yes
Error screenshot (if any)
System specifications RTX 3060 Ryzen 3700X
What did you do to get this issue? -
What server did you get this issue on? Redención, Génesis Desterrados and Sinner Project → Spanish Servers
Latest CitizenFX_log file
.dmp files/report IDs

Recently I am having an error which I have never had that has to do with the CNL. The error is “Connection CNL timed out”. My WIFI IS very and not IS the problem. I tried all the posible solutions but i dont understand when it never happened to me.

Also add what you already tried so far.

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I’m experiencing the same issue for around a week already but because you can simply reconnect it wasn’t anything special. Today, after I got disconnected from the server where I was doing 2+ hours long mission and I had to start it over 4 times (not saving your progress every time you disconnect) I was angry as hell because I wasted my time and I’m trying to find a possible solutions as well. My connection speed and stability are great and I never had any issues in the past with RedM. Everything else was stable on my PC and I didn’t get network outages in any way. Is this sht happening from the latest RedM updates? Or it’s something on my end directly? The server staff said it was maybe from my ISP but I doubt about it. I also found on the FiveM forums category about this problem with a possible server side solution to disable the cnl kicks. Can this help? Why this bullsht network error happens in genera?

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I have been speaking to the WIFI company and they keep telling me that everything is fine on their end and that it is a problem with RedM itself. Is there a possibility that they could check if when I am on a server I have an overload on the server or something else?

You can insert a “set sv_kick_players_cnl 0” command into server.cfg

You can insert a “set sv_kick_players_cnl 0” command into server.cfg.

Can say this is an issue in the Cfx.re side for sure, even on my local server I get this error, can’t see how I would get a connection issue in my own local connection, but i’ve setup ping plotter and not a single miss, this must be on their side.

And we’ll have to wait for an update? Because I’m dying waiting.

Should I insert that myself or should the server administrator do it?

This code is inserted by the server owner