This resource was created to look and feel like the GTA Online luck wheel but with some changes to make it fit roleplay in a better way, There’s a config file to modify what happens if you win. This has support for the frameworks ND, ESX, and QB.
Features:
Two different spin styles, fast and slow.
Sound effects and light effects.
Everything is synced.
0.00ms while not in use.
Different reaction animations matching the size of the win.
Change podium vehicle /luckywheel-car command restricted to admins, or use the CasinoVehicle export.
Framework support:
ND Core
ESX
QB Core
Standalone
or your own
Target support:
ox_target
qb-target
Standalone - 3D Text
Update:
On release it wasn’t adding the vehicle to the garage properly, this was later fixed. This resource works perfect now.
If you have QBcore you need to personally modify this to make it work, the way its set up is that it gives cash instead of the vehicle.
Doesnt say anywhere that this is the case when you go to buy it.
QB Core doesn’t have any way to give vehicles in the documentation I assume most QB users are using different resources for vehicles and garages so they’ll need to give the winner the vehicle. If you know any official QB resource to give vehicles please let me know and I’ll add that.