From the amount of messages, I believe that’d be an extremely hard no >_>
Can i use this for LegacyFuel ? So it will progress the bar with the % it still has to go ?
Grest resource man, appreciate it, but do you have any idea what that doesn’t work? When the action fishes I don’t get any pNotify notification and my HP is unchanged. Animation is still playing as well.
RegisterNetEvent('esx_extraitems:firstaidkit')
AddEventHandler('esx_extraitems:firstaidkit', function()
local playerPed = GetPlayerPed(-1)
local health = GetEntityHealth(playerPed)
local max = GetEntityMaxHealth(playerPed)
TriggerEvent("mythic_progbar:client:progress", {
name = "medicbag",
duration = 10000,
label = "Leczysz swoje rany",
useWhileDead = false,
canCancel = true,
controlDisables = {
disableMovement = true,
disableCarMovement = true,
disableMouse = false,
disableCombat = true,
},
animation = {
animDict = "missheistdockssetup1clipboard@idle_a",
anim = "idle_a",
},
prop = {
model = "prop_ld_health_pack",
}
}, function(status)
if not status then
SetEntityHealth(playerPed, max)
TriggerEvent("pNotify:SendNotification", {
layout = "bottomRight",
text = "Poczułeś się dużo lepiej",
type = "info",
theme = "gta",
sounds = {
sources = {"notification.wav"}, -- For sounds to work, you place your sound in the html folder and then add it to the files array in the __resource.lua file.
volume = 0.2,
conditions = {"docVisible"} -- This means it will play the sound when the notification becomes visible.
}
})
end
end)
end)
Did you change the name of the resource?
Nope.
Rename it to mythic_progbar, or go into the app.js and change the NUI callback to progressbar and it’ll fix it.
Can you send me that animation of lockpicking and hot-wiring please ?
Why the action loop forever and stuck. i cant stop the animation
Do above
Thank you kind sir. It works like a charm now
what i need to rename? the name of the script? or the triggerevent?
Easiest is to rename the resource folder, but if you want it something other than mythic_progbar you need to go into the script.js file and change the POST addresses to whatever you name the resource.
If you don’t know what I mean, just rename the folder to mythic_progbar lol
animDict = "anim@amb@clubhouse@tutorial@bkr_tut_ig3@",
anim = "machinic_loop_mechandplayer",
flags = 49,
Hello, what resource are you using to lock pick and using a medic system?
Medic kit you can do it by yourself. it just a simple SetEntityHealth(playerPed, max)
Ones that I created
but the animation so cool <3
you can get it from here
Not anytime soon.
Nothing that’s being done is overly complex. Basic FiveM scripting knowledge and you can get the very same results fairly easily
i try to add process bar with animation to this but it not work
RegisterServerEvent('esx_drugs:processCannabis')
AddEventHandler('esx_drugs:processCannabis', function()
if not playersProcessingCannabis[source] then
local _source = source
playersProcessingCannabis[_source] = ESX.SetTimeout(Config.Delays.WeedProcessing, function()
local xPlayer = ESX.GetPlayerFromId(_source)
local xCannabis, xMarijuana = xPlayer.getInventoryItem('cannabis'), xPlayer.getInventoryItem('marijuana')
if xMarijuana.limit ~= -1 and (xMarijuana.count + 1) >= xMarijuana.limit then
TriggerClientEvent('esx:showNotification', _source, _U('weed_processingfull'))
elseif xCannabis.count < 3 then
TriggerClientEvent('esx:showNotification', _source, _U('weed_processingenough'))
else
***PROCESS BAR***
TriggerClientEvent('esx:showNotification', _source, _U('weed_processed'))
end
playersProcessingCannabis[_source] = nil
end)
else
print(('esx_drugs: %s attempted to exploit weed processing!'):format(GetPlayerIdentifiers(source)[1]))
end
end)
No animaiton no processbar and no give item