A standalone pets script for FiveM
Preview: Fivem Custom PETS Script [Standalone/ESX/QB] - YouTube
Purchase: https://saltyscripts.tebex.io/
Features :
-
Assign any player the ability to summon their own pet animal (any animal in the game)
-
Or use your own API/permissions checking
-
Each pet has at least ONE animation. Large dogs have tricks they can do such as ‘beg’, ‘paw’, ‘sit’ and many more!
-
Pets can follow your player, stay, get in nearby vehicles, and wander nearby area
-
Options to give players access to the pet menu for QBCore or ESX (per character) or standalone (any character the person has)
-
Logic of the code and UI is encrypted, but configuration is open
-
Option to notify players if they do not have permission to open the pets menu
-
This implementation is in
notify.lua
and is up to you to put in your notification resource’s usage -
Open config to change:
-
Key to open the menu
-
Show a blip on the map to mark your pet (only you can see it)
-
Optional animation to whistle to call your pet to you
-
Optional to allow players to whistle to call their pet (e.x. dpemote /e whistle)
-
Optional pet invincibility. Prevent players’ pets from dying. (They can always respawn if they do die)
-
Configurable distance to automatically despawn pet
-
0.00 - 0.03 ms usage
Inspired by [Release] K9 Script [REMOVED]
(Optional): Colored Poodles GitHub - TayMcKenzieNZ/Coloured-Poodles: Coloured Poodles For FiveM
- This is a separate script that you can install to have various poodle colors.
Code is accessible | Config |
Subscription-based | No |
Lines (approximately) | 1500 |
Requirements | NONE |
Support | Yes |