Community Update - Period 5

I’ve been in love with these recent community update posts, thanks for all of your hard work for the community. Thanks fellas.

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txAdmin also got its most requested feature ever (after dark mode), but whatever…
https://i.imgur.com/1vxWFZW.gifv

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:smiley:

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@tabarra your work doesn’t go unnoticed buddy :slight_smile: I’m still hoping one day we can have modules we can add for framework support. :slight_smile:

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Any news on game build 1868, I’ve seen that it’s not recommended to use but haven’t seen much information on the status of it. Is it still something you guys are working on?

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Of course! We are planning to update to the latest DLC once the next one is out. Until then, build 1868 is generally fine.

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Great news and updates! We really appreciate all the work!

When it cones to R* editor, few other guys, including me, have been asking about possible support of Extended video export plugin for GTA. We are unable to use FiveM footage inside GTA’s editor anymore and can’t use plugin mentioned above with FiveM, as it crashes FiveM at startup.

Deterministic Bubble replied that it was working for canary testers, but there is multiple people probably using wrong. Because it wasn’t working for anyone in my previous thread. Could we get bit of advice how to do it properly?

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I see you are doing a lot of work over there!
Sometimes nonetheless I wonder if you have priority on the desync issues still out there. Like, don’t seeing other players when connecting or stutters (especially seen when driving in a car as passenger).
Even when some may say this happens not very often, it does and it is a bit disappointing, that the sync with other players isn’t smoother.
It would be really nice if you could tell us (as player and especially developer), if you are working on this issue or if we could just discard our hours of work, because this will never be resolved.

You have done great work to this point, with enabling developing scripts with ped handling and a lot more. But the small issues are reasons enough to not use your mod (and therefore none of the existing GTA5 mods unfortunately).
Our server project started because we dreamed of a orginial and purely selfmade MMORPG-like server with a lot of fun coop PVE, but as it looks we will stop it again (even with working Conquer the flag missions, with fighting Peds), because of the non stopping sync problems.

Please give us hope! Tell us you are interested in fixing bugs and improving sync! This is a multiplayer mod, sync should be everything!!

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Absolutely! Keep in mind that we utilize the game’s native networking abilities, which greatly benefits synchronization already. Doesn’t take away we continuously improve on sync where we can. While sync is generally great, feel free to report issues like disappearing players here on our forums - if you can attach steps to reproduce (preferably with a basic resource too!) we’ll be able to harden out these issues more effectively :slight_smile:

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I encountered desync issue with FiveM stock ressource on a brand new server and on any server I was launching from my computer (with many server build).
We were 3 players during tests, every tests results in a different desync issue (most of them was player invisible, michael skin, rare case: 1 player was invisible and doesn’t see population and cars and was falling through the ground sometimes).
I shared my server folder to another player, and 0 issue at all, back to my computer, desync were back.
So when you ask for a repro and people reply “just launch a onesync server with 2 players you will see” and you can’t repro, it mean it is maybe related to computer itself ?

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Relative system uptime stuff? :confused:

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If I remember I restarted once without solving the problem, at least ressort I have updated Visual C++ Redistributable 2019 (it was not outdated but was not lastest) + reboot and no more problem
I don’t think it was related to vc redist as it happen (rarely) on linux server.
To be honest, i didn’t understand why i had these issues every time this day, whatever I was trying, as I usually use cl2 on this computer every day without any problem

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The next GTA online DLC is releasing in 3 days (11th), so we should expect the casino DLC soon?

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Huh?

There’s already an announcement on this:

I’m not sure why you’re expecting to get ‘stuck’ on an older release.

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Didn’t see this announcement my B

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Was really hoping to see something about RedM in here :frowning:

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Is there plans for anymore of these post? It’s been quite sometime since the last one and I really enjoyed reading them when they were occurring weekly. It also helped to foster a better relationship between fivem and the community, in my opinion, as people’s work was being highlighted.

More community interaction is a good thing.

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If one or a few of the regular community members who are able to create such do want to, they can. Perhaps with the new updates to OneSync everyone deserves to have another one of these. I’ll see what I can do

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Great work. Yet again guys hats off to you lot! Keep it up look forward to more in the future!

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