Exciting News: Test/Preview Server Now Available for cc-chat!
Weāre delighted to announce the launch of our public test/preview server for cc-chat! Join us at Concept Collective / Cfx.re to experience the latest version of cc-chat in action.
Explore cc-chat Features:
Get a firsthand look at the fantastic features cc-chat has to offer! From the custom text input box and suggestions box to the ready-to-use chat template, you can witness how cc-chat enhances your FiveM serverās chat experience.
Engage with Our Community:
Our test/preview server isnāt just about showcasing cc-chat; itās a place to connect with fellow developers and server owners. Discuss ideas, share your thoughts, and exchange tips with our vibrant community of FiveM enthusiasts!
Your Feedback Matters:
We value your feedback as we continue to improve cc-chat. If you encounter any issues or have suggestions for new features, donāt hesitate to let us know. Your input helps shape the future of cc-chat and makes it even better.
Join the Fun!
Donāt miss out on this exclusive opportunity to preview cc-chat and be part of our growing community. Weāre excited to have you on our test/preview server at Concept Collective / Cfx.re.
Hey yall! I love the chat donāt get me wrong, I just had a question, any way to add player idās to messages say like
(whatever sent by) Player[ID] : Message?
Just curious!!
So as I put above that is for the server.lua, how would we trigger this in the client.lua?
Also, the chat box and charaters are really small compaired to the normal chat, is there a way to scale them up?
So for anyone wondering, when creating a command event in Client.lua use