Carmageddon Won't Start


The mod crashes for a reason me nor a few other people can work out with this error:

[ 308641] InvokeNative: execution failed: Error executing native 0xc5f68be9613e2d18 at address 0x140a33157.
[ 308641] Error resuming coroutine: Execution of native c5f68be9613e2d18 in script host failed.
[ 308641] stack traceback:
[ 308641] [C]: in upvalue ‘_in’
[ 308641] citizen:/scripting/lua/natives_21e43a33.lua:348: in function ‘ApplyForceToEntity’
[ 308641] client.lua:28: in function client.lua:14
Found it in CFX

GTA V version? 1.40
Up to date? Yes
Legit or Pirate copy? Legit
Steam/CD/Social Club? Social Club
Windows version? 10
Did you try to disable/uninstall your Anti-virus? No
Did you try to delete caches.xml and try again? Yes
Error screenshot N/A
GTA V folder screenshot https://i.gyazo.com/c5bcfac55b59477dcda54cee9a01d566.png1
GTA V/update/x64/dlcpacks screenshot https://i.gyazo.com/a93a31fd76ae7bb8cb301b59d533bd1e.png
Filepath to FiveM folder D:\Games\Standalone Games\FiveM
FiveM client folder screenshot https://i.gyazo.com/a954ac34dd31dd1801d8dc448d0e10a3.png
System specifications I5 4670k @4GHz, 16GB RAM, GTX 770
CitizenFX.log file - Recently deleted and unlikely to log the issue
.dmp files/crash IDs N/A
GTA V/update/x64/dlcpacks screenshot
Filepath to FiveM folder
FiveM client folder screenshot
System specifications
CitizenFX.log file
.dmp files/crash IDs

Also add what you already tried so far.

Closed

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