The reason why I donāt think itās Blips Creator fault, is because the new sprites are used in the same exact way as the old sprites, the only thing changing is the ID used in SetBlipSprite native
I understand what youāre saying/have been saying. Iām not saying it shouldnāt work, Iām saying it doesnāt and Iām a customer asking for assistance. The blips all work from previous dlcs until a certain point. Therein lies my problem. If its not Blips Creator fault than what would cause some sprites to load others to not? The blips and sprites load in the NUI but they do not load on the map/minimap. The only ones that donāt load for me are the ones that were a part of the last most recent update that checks for more recent gamebuilds on the server its in and loads the sprites accordingly.
Iām trying to figure this out as a customer wanting it to work is all. I have no other scripts related to sprites/icons and I have also taken extra steps to disable all of my other resources, after testing the issue persists so I canāt figure it out on my end.
I am going to try to empty my database re-inject the sql and everything and see if the issue persists if it does than maybe there is something with QBCore itself that is interfering as I will have no resources activated during testing, just the core to start/run the server.
If you could assist in educating me on how its even possible to replace sprites/icons (I have no knowledge of how to do it so I canāt imagine that being the problem) please let me know. Just trying to get the product working.
Unfortunately Iām not really sure on why it shouldnāt work, you see the blips in the NUI because they are just images, not actually blips sprites
You can try in any script (you probably have scripts using this native) to edit the SetBlipSprite native with the sprites IDs from the latest gamebuilds, hereās the reference Blips - Cfx.re Docs to see if the issue is on your server
Yeah Iām completely lost on it. My gamebuild is set to 2545 so that should be all I have to do in order for them to work if they are pulling from base game.
Okay so even though Iām on gamebuild 2545 via server.cfg. Even when I use a blip id in script directly its not loading the sprite and its just putting a white dot. Is there anything that needs to updated server side for blips / icons to load right?
Yeah I donāt think its that simple. Iām in a QBCore support room and they are saying they donāt load for them either and they said screw it and made their own blips by editing the base game ones. I guess that is the route Iām going to have to take since Iām on QBcore. Iām surprised more people havenāt asked about this but then again people usually donāt care about small things like this haha.
Hello everyone using Blips Creator! If your framework is QBCore and you use qb-hud and you canāt figure out why your blips arenāt working from newer builds like 2545, donāt worryā¦ Itās not your fault!
How to fix:
Navigate to qb > qb-hud > stream > and delete your minimap.gfx file.
Go into your qb-hud > client.lua and paste this at the very bottom to hide the native health and armor status bars.
-- remove health and armour stats on minimap
Citizen.CreateThread(function()
local minimap = RequestScaleformMovie("minimap")
SetRadarBigmapEnabled(true, false)
Wait(0)
SetRadarBigmapEnabled(false, false)
while true do
Wait(0)
BeginScaleformMovieMethod(minimap, "SETUP_HEALTH_ARMOUR")
ScaleformMovieMethodAddParamInt(3)
EndScaleformMovieMethod()
end
end)
Done. Enjoy using blips from Blips - Cfx.re Docs
so long as you enforce your game build to the proper desired build.
I would not recommend buying this script. When we first purchased the script it started crashing our server. They told us to āwhitelistā the stream files into our anti-cheat. We did that and still did not work. We also disabled the anti-cheat entirely from the server and still nothing. Thereās multiple people in their discord having the same problem. Was then told I was āmissing somethingā we asked what we were missing as was told āi have no idea i dont have that issueā. So it still crashes our server on startup so I rightfully asked āif a refund was possibleā they said āNo itās not possible because the error is not caused by the script itselfāā¦ So we have a broken resource that does not work. Buyer beware.
the script works fine, also because it exists since more than 1 year, as you can see from the release date, if you are having issues, the reason is for sure something preventing streamed model to exist/spawn. Tons of servers are using Blips Creator without any issue
For obvious reasons I canāt know what is in your server. Also, when is the last time you downloaded the script? The date