AXFW | INVENTORY | FREE | RELEASE (QBCore,Standalone)

by any chance Axfw is this compatible with Core Resources | Core Clothing

Hey quick question and this is for the standalone version does it come with the shops so players can buy things and is it possible for certain items like firearms to be added phones to be added like (chezza phone, NPWD if im correct, etc) and can other plays search other players is their ceratin things needed for this to work

How can I insert the description for the ID card? How can you read these?

You can adjust the tooltips here

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bump…

Hey Nice script , But How can I change the Key for opening the Inventory, I tried changing it via client/main to ‘TAB’ But its not working , If you could help me I would very appreciate it.
Keep up the good work :slight_smile:

if thats not working then find the key index from the cfx documentation and use that, lemme know if the problem still persists

Yep , Still not working :frowning:

Join my discord for quick support.

The Item pngs doesnt show by me

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what should i do`?

Make sure that you move the images over from the original “qb-inventory” folder.
The folders are in qb-inventory>html. There are ammo_images, attachment_images, and images.

Just copy the files from them over to the items folder of the new inventory under qb-inventory>ui>items

Note: There are some images in the original that share the same name. Ammo for example, there is a simple icon and a HQ version. It is up to you which of these you use, but this is why you may get a “Would you like to overwrite these items” message when you are copying over these images.

is there locked slots like slots players cant rob from kinda like the 6 key in qb-inventory?

made a merge request btw for registerkeymapping

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so for icons for various items I want to add to the inventory, is there a way to define the image link or do I need to download images for every single item and upload them to the folder where water and lockpick currently are? (and if that’s the case, I assume the image file just needs to be named to match the item name?

that was the plan but i got too lazy and decided to leave it, should not be hard to implement though.

yea you’ll have to manually add the images in the folder, and yes the image name needs to be same as the item index.

How to add startup items for the inventory?

There are plenty of ways to achieve that, You could just add items on the creation of the character.

anyone know how to fix images not showing up? like its just a small paper logo