Client
Using canary? no
Windows version: latest
Server
Operating system: win10
Artifact version: 1671
Incident
Summary: Since the latest update (server and client), AI peds and vehicle being created with OneSync infinity.
The server getting them with the events entityCreating and entityCreated, after 2 seconds, it also getting them with the event entityRemoved.
Expected behavior: AI peds and vehicles shouldn’t be created at all.
Actual behavior: AI peds and vehicles being created and being deleted 2 seconds later.
Steps to reproduce:
- Make sure you are using Onesync Infinity
- Add this script server-sided:
AddEventHandler("entityCreating", function(ent)
print("Creating", ent, NetworkGetEntityOwner(ent), GetEntityType(ent))
end)
AddEventHandler("entityCreated", function(ent)
print("Created", ent, NetworkGetEntityOwner(ent), GetEntityType(ent))
end)
AddEventHandler("entityRemoved", function(ent)
print("Removed", ent, NetworkGetEntityOwner(ent), GetEntityType(ent))
end)
- Just go randomly on the map and you can see these prints spamming the server.
Server/Client? idk, probably client.
Any additional info: I don’t know if it’s in purpose or not (I hope not) because it was a really good method to block vehicles and peds from being created by cheaters and ban them.
BTW, I tried to teleport the entities when they are being created, and you can see them for ~1 second.