Advanced Paintball with MLO & Weapon

output

[Advanced Paintball] :water_pistol:

Key Features :

  1. Automatic Framework Detection
    Automatically detects ESX, QBCore or switches to standalone, with license-based identifiers and cash/bank money handling per framework.

  2. Multiple Game Modes
    Team Deathmatch, Free-For-All, Elimination and Gun Game, each with its own win condition, target score and time limit.

  3. Instanced Arenas
    Ships with a custom MLO Classic (4v4) and Big Map (6v6) arena, per-arena spawns, boundaries, team bases and uniforms, add as many custom arenas as you want.

  4. Lobby & Matchmaking System
    NUI lobby to create/join matches, password protection, ready-check, capacity caps, auto-start and per-lobby rules (mode, weapon, team size, night mode, hardcore, friendly fire).

  5. Weapon Loadouts & Gun Game
    Full weapon roster (custom paintball, pistols, SMG, rifles, shotgun, sniper) plus a knife-to-knife Gun Game tier progression.

  6. Wager / Economy System
    Optional bet pot collected on join, refunded on cancel and split among winners, configurable min/max, cash or bank

  7. Medals & Killstreaks
    Live streak tiers (3/5/7), double / triple / multi-kill detection, headshots and first blood.

  8. Persistent Leaderboard
    oxmysql-backed stats (games, wins, points, kills, deaths, headshots, best streak, playtime) with cached top-50 ranking.

  9. Spectator System
    Free-cam and attached spectate with a live HUD, kill/score overlay and instructional buttons.

  10. Advanced Discord Webhooks
    Event-based match reporting with custom bot name, avatar and color.

PREVIEW :framed_picture:



Pricing Options :

Partialy Open scripts come with built-in protections to prevent unwanted leaks while maintaining the readability and usability of the code.

Want to test before buying ? :globe_with_meridians:

Discord
Documentation : Installation | Var-Documentation

Thank you for supporting us, don’t hesitate to give your opinion

Code is accessible Yes or No
Subscription-based Yes or No
Lines (approximately) + 2000
Requirements ESX/QBCore/Standalone
Support Yes
7 Likes

I like this script, but I have a question: do I need to make any changes to my medic script? I see it has built-in automatic respawn, and I’m worried it might interfere with the medic script. I’ve seen similar scripts before that require modifications to the medic script to function properly, and only work correctly when the medic script is knocked down and dies.

Hey !

No need to modify your medic script. PaintBall’s respawn only runs while you’re inside an active match, it resurrects you locally at your team spawn and doesn’t hook the global death event or depend on EMS at all. Outside the arena, your medic script works exactly as before. Install as-is. :thumbsup:

1 Like