Why This Script Exists:
This script was designed for servers struggling with low EMS activity, long wait times for revives, and unrealistic NPC revivals. It introduces a realistic CPR training system where players watch a tutorial, pass a quiz, and earn a 30-day certification to use revive kits. Only certified players can revive others, making every save feel earned. Fully supports QBCore, QBox, and ESX.
Preview and installation Installation and gameplay
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Screenshot
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Code is accessible |
No |
Subscription-based |
No |
Lines (approximately) |
500 |
Requirements |
ox-lib |
Support |
Yes |
4 Likes
hello if …
- can use the ox_target or other target
- have the menu and notify translations part
- can use cash or other item to pay
this script will very perfect 
1 Like
Thank you for the Feedback, sure stuff, we will work on this update Asap
1 Like
when I revive player I’ll get this error
My server is ESX ,The config I have set ESX
The script revives backwards.
If I am downed, and someone with firstaid kit revives me without a firstaid kit, it says that I need the first aid kit.
When the player does have the kit and attempts to revive me, when I am the downed player, my character then goes into CPR animation, and then revives the other player; not myself
If that was fixed, and an option to set the revive health in the config, that would be awesome.
11:48:02 PM [ script:zindro-CPR] [CPR DEBUG] Verifying training for U07CTJ04
11:48:02 PM [ script:zindro-CPR] [CPR DEBUG] Revive perform by 11 for 22
11:48:02 PM [ script:zindro-CPR] [CPR DEBUG] Removing item: firstaid x1
11:48:02 PM [ script:zindro-CPR] [CPR DEBUG] Item change: firstaid x1 (remove)
but it never does the animation or revive