Ydr texture need help

so im trying to replace my sheriff door window with a different logo and this keeps happening anyone know why

i dont want it to repeat at the top

P.S ive never done this so im just trying to figure out why ive been in the .otx file and messed around there but with no results

Export all embedded textures via OpenIV (bottom-right corner of the screenshot window), adjust the needed one and then use Texture Toolkit to replace the embedded texture.

I will try tomorrow thx

I would be happy to do this for you if you need help…

ok so I’ve tried what you said and the texture still looks broken, so what do i do next?

i think i found the problem

so i changed the texture size to fit in the square box and it works fine now

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Want to do it for me?

Texture toolkit done nothing except place the DDS file back into the folder that it was in before so how are you supposed to export the edited textures back into the embedded textures of the model in openIV?

Read the documentation for TextureToolkit, it has your answer