Hey,
i’m trying to match two MLOs that are in the same .ybn and .ymap files. I figured out .ymap using codewalker, but when I’m trying to edit collisions using 3ds max they are not working in game. I deleted useless collisions, exported it via GIMS Evo, but they are still visible in OpenIV. After importing same file to the 3ds max the collisions aren’t there. What am I doing wrong?
![image](https://forum-cfx-re.akamaized.net/original/4X/d/6/d/d6d062dd05e4abdfe16174c983d369a73f6a963b.png)