I had the same issue, I flew there with a buddy and he didn’t see it, but I did. He did see the low LOD from LS, and the animation/camera thingy.
The other thing I noticed is that when you die at Cayo Perico it sends you back to LS, it plays the animation/camera thingy but doesn’t change the LOD, meaning you’ll be in LS with the low LOD and Cayo Perico is still high LOD.
That seems like something more people would need to integrate into their own death scripts, this is why I included events for checking when in Cayo Perico.
It seems to be only the vMenu teleport that is broken, since online interiors teleporter script did not brake the island spawning. Also a game crash occurs at times saying it has a problem unloading game files!
Here is an update guys. Fixed a few bugs and things people had concerns with. Tested several transition scenarios with a friend and it seemed fine. Fixed snow from showing when at Cayo Perico. Made the pause menu map centre when on the island and other smaller fixes here and there.
Also added a couple of config option up top of the script. disableRadioInCP will disable the radio while in Cayo Perico. Default is false. expandWorldLimits will expand the world limits to prevent your vehicle from dying when too far out. Default is true. drawCayoBlip will draw a blip visible on the pause menu map for Cayo Perico to make it easier to find when the weather isn’t clear. Default is true.
Hey! Your work its so incredible and it really works good but I have a problem, since I added Cayo Perico, my map its undiscovered and when I go to the esc menu the game stops like if I would be in ofline GTA, do you know why?
Thanks!
Edit: The first 15 seconds it goes well but then If I am in a car it deletes the car and the map gets blank with blips and when I go to the pause menu It literally pauses the whole game.