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Xeno-WeaponSystem β Advanced All in One Weapon System
Bring your serverβs weapon mechanics to life with a comprehensive and realistic weapon system. Players can level up skills, experience realistic jamming, and participate in training sessions β all while enjoying balanced PvP combat.
β¦ Key Features
- Weapon Leveling System β Gain experience with each weapon class. Higher levels reduce recoil and increase damage.
- Custom Damage System β Balanced limb-based damage multipliers (head, torso, arms, legs) with optional one-tap headshots.
- Weapon Jamming System β Weapons can jam during firefights, requiring unjam kits and repair animations to fix.
- Wet Ammunition System β Weapons become unusable when wet! Requires drying kits or natural drying time after swimming.
- Training System β Dedicated shooting ranges with moving targets, payment systems, and dynamic XP gains.
- Weapon Throwing System β Drop and pick up weapons dynamically (G/E keys) with full animations and distance validation.
- Advanced Recoil System β Rust-style recoil patterns with heat systems that adjust based on movement and skill level.
- Inventory Integration β Full compatibility with ox_inventory, qb-inventory, and esx-inventory including metadata support.
- Framework Auto-Detection β Automatically configures for QB-Core, ESX, QBox, or Standalone modes.
β¦ Why Choose Xeno-WeaponSystem?
- Multi-Language β Fully localized with 7 languages included (EN, BG, ES, FR, DE, RU, PT).
- High Performance β Optimized code ensuring minimal impact on server latency.
- Full Customization β Every aspect (stats, multipliers, chances) is adjustable via config without touching code.
- Developer Friendly β Comprehensive export system to integrate with your other server resources.
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β¦ Get It Now
Buy Here - Tebex Store
Join Discord for Support
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| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 5000 |
| Requirements | ox_lib / ox_target |
| Support | Yes |






