Our FiveM script introduces a realistic gun jamming mechanic for FiveM servers. It creates a random chance for weapons to jam during use, adding unpredictability and immersion to combat scenarios. The jams are temporary, and the weapon becomes functional again after a short delay, ensuring a balanced gameplay experience.
Features
- Random Gun Jamming:
- Each time a player fires a weapon, there’s a configurable chance (e.g., 10%) for the weapon to jam.
- Temporary Weapon Disabling:
- When a weapon jams, it becomes unusable for a configurable duration (e.g., 5 seconds).
- Shooting is completely disabled during this period.
- Automatic Recovery:
- The weapon “un-jams” automatically after the specified time, allowing the player to continue firing without requiring manual repairs.
- Standalone Compatibility:
- Works without relying on ESX, QBCore, or other frameworks.
- Optimized Performance:
- Lightweight script designed for high performance and minimal server/client resource usage.
- Adds realism to combat-heavy RP servers.
- Creates challenging gameplay dynamics for PvE or PvP scenarios.
- Suitable for standalone or framework-based servers.
PREVIEW
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Code is accessible | Only Config (escrow) |
Subscription-based | No |
Lines (approximately) | 50+ |
Requirements | ox_lib |
Support | Yes |
OUR OTHER SCRIPTS
[free] x brake cutter [esx] & [ox]
[FREE] X Lockpick System [ESX] & [OX_LIB]
[FREE] X CAR HEIST [ESX] & [OX]