X gun jam [standalone] [ox]

Our FiveM script introduces a realistic gun jamming mechanic for FiveM servers. It creates a random chance for weapons to jam during use, adding unpredictability and immersion to combat scenarios. The jams are temporary, and the weapon becomes functional again after a short delay, ensuring a balanced gameplay experience.

Features

  1. Random Gun Jamming:
  • Each time a player fires a weapon, there’s a configurable chance (e.g., 10%) for the weapon to jam.
  1. Temporary Weapon Disabling:
  • When a weapon jams, it becomes unusable for a configurable duration (e.g., 5 seconds).
  • Shooting is completely disabled during this period.
  1. Automatic Recovery:
  • The weapon “un-jams” automatically after the specified time, allowing the player to continue firing without requiring manual repairs.
  1. Standalone Compatibility:
  • Works without relying on ESX, QBCore, or other frameworks.
  1. Optimized Performance:
  • Lightweight script designed for high performance and minimal server/client resource usage.

  • Adds realism to combat-heavy RP servers.
  • Creates challenging gameplay dynamics for PvE or PvP scenarios.
  • Suitable for standalone or framework-based servers.

PREVIEW

https://youtu.be/5yNs6QieMcs

BUY HERE

https://scriptsx.tebex.io/package/6545190

Code is accessible Only Config (escrow)
Subscription-based No
Lines (approximately) 50+
Requirements ox_lib
Support Yes

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