Out of curiosity, what language do people use when they create scripts and other resources, like the BUSTED gamemode, police job on certain roleplay servers, and etc? Is it like HTML5?, SQL?, CSS? and etc? I’m no coder, programmer, or technician myself. But I like to know what people use, and what each language can do on FiveM
Ah, alright. Thanks
Most people use Lua. It’s the most commonly seen on the forum, and the one for which the most documentation is available.
I personally use C# instead, because of the language properties and the many libraries you can install. I hope that in a future version they will move from Mono to .NET Core / .NET 5.
… what?
You are aware Mono is also part of .NET 5, right?
Omg I was not aware, and that is totally a great thing.
I am sorry for reviving this topic, but does that mean that net core can be used for developing mods ?
No, the FiveM .NET scripting engine runs Mono.
What he meant is that Mono also implements .NET 5, while I previously thought that Mono was basically only for Xamarin nowadays and other uses were deprecated, but apparently Microsoft is keeping it.
Basically, if you wanna make a FiveM mod in C#, you need to target .NET Standard 2.0 on server-side scripts, and .NET Framework 4.5.2 on client-side scripts.