What are some reliable sources for vehicle mods that will work

I just wanna try and find some quality vehicles. Some from GTA5mods.com do not work for fivem.

The majority of mods i get from GTA5 mods and GTAInside work fine. But if it is a replacer it has to be streamed that way… or converted to an addon mod. Which is easy or a pain in the ass depending on the mod. Addon mods need to be pulled out of the dlc.rpf and thn the .meta files go in your resource folder and the model and texture files go into stream(i put them in sub folders and name the meta files eg. 911sc_handling.meta) so i can easily have many vehicles in one resource. Converting some replacer mods to addon is easy for some. Which is to simply rename the model/texture files whatever you want. But you’ll need to use a template or the handling and vehicles meta files and take the lines from the base game car it replaces. The handling file isn’t very important for basic functionality. And of course can be altered. But in many cases the vehicle meta file needs to be correct to avoid crashes and the like. The only thing you need to change is the modelname, texturename and handlingid lines in vehicles meta. and match them to the model/texture file names and the handling id in the handling.meta.

Bit of an unformated texture wall. But i hope it helps.
I have attached the templates i use(From a working replacer converted to addon.

TEMPLATE_handling.meta (2.8 KB)
TEMPLATE_vehicles.meta (5.6 KB)

Alright thank you Braskus helps alot. Sometimes vehicles will spawn with no texture so that’s why I wanted to find a website that just does fivem mods

Just know if a texture is over 16MB it will not load, you would need to break it up into seperate parts and stream together. I tend to shy away form those as I haven’t mastered that part yet

Phsycoliquid is correct. If the textures(or sometimes meshes) are to big it won’t stream. I haven’t split anything into multiple files yet. Instead of pull the textures out using OpenIV. Then i decrease the resolution. Sometimes it could be something stupid like i downloaded a mod where most textures were under 1k but it had a 4k radiator textures. And sadly for something to have twice the size texture it is 4 bigger. There is also when you import textures back into OpenIV there is a compression option which is normally set to auto. If you choose the top option in that it will compress the textures more. Not great for everything but it certainly helps. I’ve downloaded some mods where the textures seemly weren’t compressed at all. Going from up around 20mb to 2 just be re-importing the textures.

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