We've moved

We’ve moved.
lvScript is our new name.

https://lvscripts.tebex.io/

1 Like

if anyone is looking for a free alternative

or this one if you also want to lock specific vehicles

4 Likes

why are you writing that bro?
The scripts go by category, mine by individual models.

and when I look at the codes mine checks better. The values ​​are read in once per player and car and saved locally so that performance does not suffer. I also installed a smooth speed reduction and player groups can be ignored

So it’s not the same

Never said they are the same read what i said…
“Free alternative” :face_with_raised_eyebrow:

1 Like

I like this one, got myself a copy.
Thnx

1 Like

Thank you very much for your feedback and support :slight_smile:

Requests for Changes, Improvement Suggestions, and Inspirations

We continuously strive to enhance our services and products to better meet the needs of our valued customers. To achieve this goal, we welcome your requests for changes, improvement suggestions, and any inspirations you may have.

Requests for Changes: If you encounter any issues or have specific needs that are not currently addressed by our offerings, please let us know. Your detailed feedback will help us understand what adjustments are necessary to improve your experience. Whether it’s a feature that requires tweaking or an entirely new functionality you believe would be beneficial, we are eager to hear from you.

Improvement Suggestions: We believe there is always room for improvement. If you have any ideas on how we can enhance our products or services, please share them with us. Your suggestions could range from minor enhancements to significant upgrades, all of which can contribute to making our offerings more effective and user-friendly.

Inspirations: Sometimes, the best ideas come from our users. If you have seen something inspiring elsewhere or have a creative concept that you think could be integrated into our products or services, please share it with us. Inspirations can spark innovation and lead to exciting developments that benefit everyone.

Your input is invaluable to us, and we are committed to listening and implementing changes that will make a positive impact. Thank you for your ongoing support and for taking the time to help us improve.

Update is out!

Changelog for LV_Speedlimiter

Version 1.1.0

New Features:

  • Framework Compatibility: Supports both ESX and QBCore frameworks, allowing seamless integration with your server’s existing setup.
  • Global Maximum Speed Setting: Added an option to enable or disable a global maximum speed (Config.EnableMaxSpeed). When enabled, all vehicles are limited to Config.MaxSpeed. When disabled, vehicles are limited based on their category (Config.CategorySpeeds).
  • Category Speed Limits: Added configuration for speed limits by vehicle category (Config.CategorySpeeds). This is used when Config.EnableMaxSpeed is set to false.
  • Exceptions: Vehicles listed in Config.Exceptions have their specific maximum speeds regardless of the global or category limits.
  • Unit Selection: Added the ability to choose between kilometers per hour (kmh) and miles per hour (mph) for speed limits (Config.SpeedUnit).
  • Player Group Ignorance: Added configuration to ignore speed limits for certain player groups, such as admins (Config.IgnoredGroups).
  • Speed Reduction Rate: Added the ability to set how quickly the speed should be reduced if a vehicle exceeds the speed limit (Config.ReductionRate).
  • Notification System:
    • Enable/Disable Notifications: Added the option to enable or disable notifications when a player enters a vehicle (Config.EnableNotification).
    • Custom Notification Event: The entire notification event can be customized in the config (Config.NotificationEvent), allowing server owners to integrate their preferred notification system.
    • Notification Message: Customizable notification text that informs players of the speed limit of the vehicle they entered (Config.NotificationText).

Bug Fixes:

  • Smooth Speed Reduction: Ensured vehicles do not abruptly slow down when the speed limiter is applied, providing a realistic and smooth deceleration experience.

Improvements:

  • Configurable Speed Units: Speed limits can now be configured in either km/h or mph, based on the server’s preference.
  • Notification Flexibility: Enhanced flexibility for notifications by allowing full customization of the notification event, message category, title, and length.
  • Performance Optimizations: Improved performance by optimizing the main thread and reducing unnecessary computations.

With these updates, the LV_Speedlimiter script provides a robust and flexible solution for managing vehicle speeds on your server, enhancing both control and realism for the players.

Update 1.2

  • Fixed problem that the message was not always displayed
  • Possibility to display text on the screen at the bottom center
-- Text Display settings
Config.EnableTextDisplay = true
Config.TextDisplayMessage = 'Speed Limit: '
Config.TextDisplayDuration = 5000  -- Duration in milliseconds
Config.TextDisplayColor = { r = 255, g = 255, b = 255, a = 255 }  -- Text color (RGBA)