Weaponry - Realistic gunplay (Recoil/No ammo HUD/No reticle)

Please give it a try =)

Still having the same issue.

Well i’m just disabling these controls :
140 INPUT_MELEE_ATTACK_LIGHT
141 INPUT_MELEE_ATTACK_HEAVY
142 INPUT_MELEE_ATTACK_ALTERNATE
143 INPUT_MELEE_BLOCK

So it shouldn’t impact the weapons wheel. Please try to turn off my script and check if you have access to the weapons wheel ?

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Give me a minute, might not be your resource :stuck_out_tongue:

I just re-uploaded the folder directly from my server’s installation. Please try this one, if it’s not working you probably missed something on the installation.

Hmm still not working, maybe something to do with this?

Did you installed something disabling these controls ?

It’s possibly but I have never had this issue before until now.

Have you tried to turn off weaponry and check if the wheel works ?

:man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming: :man_facepalming:

image

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Well, at least you found the solution =)

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So is it working correctly ?

Yep, thanks a lot. Just my stupidity not your resource :stuck_out_tongue:

Here is how i disable the knockout at close range. You might wanna try it.

local ped = PlayerPedId()
        if IsPedArmed(ped, 6) then
        	DisableControlAction(1, 140, true)
            DisableControlAction(1, 141, true)
            DisableControlAction(1, 142, true)
        end

Yup it’s working thanks, i’m updating the script.

is the sounds included in the script or is it your client sided sounds?

It’s not included and has nothing to do with this script.

ok thanks #characters

are you using mp_freemode character?

I do yes. #characters