Hello, i have a problem in my esx server. When shooting someone (headshot) he doesn’t die. It needs 3/4 bullets to die. How can i fix it? I want to get 1 tap headshots
Is this native, SetPedSuffersCriticalHits being ran anywhere in the code by chance? If so and set to false… it’ll disable headshots. Remove it to restore headshots. If not then it must be some modification through a weapon meta file.