We need a GetInvokingEvent name so that we can create appropriate logging for players wrongfully invoking events

Hey FM squad. One thing that seems to be common is players when looking to see what they can abuse, hopping on a server and spamming events.

We need a way to be able to create a wildcard event, and have an accompanying server function - something like “GetEventName” or “GetInvokingEventName" or something of the sort. This way, we can log events that don’t exist on the server, and punish the players that already try to misuse the events. But most importantly, we can LEARN the common enumeration players use to try to cheat the server with by seeing what and when they fire off events.

Thoughts?