vsIncapacitated

[PAID] vsIncapacitated

Description

The vsIncapacitated system ensures that your players are incapacitated after reviving. You can configure which abilities are to be blocked in the config. A UI shows the respective players how long they are still in this mode.

Features:

  • UI
  • Command
  • Incapacitated-mode

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Showcase

Link to the Showcase Video

Config

Config = {}
Config.Version = true -- select your esx version (true = old esx version)

-- design settings
Config.ChooseDesign = 1 -- Selection option "1" and "2"
Config.EnableProgressBar = true -- should the progressbar be displayed?

-- general settings
Config.HowLong = 10 -- time in minutes (how long to be incapacitated)

Config.CombatLog = true -- If this is activated, you still retain the incapacity after rejoin
Config.CombatLogTime = true -- If this is activated, the remaining time is saved (Only saves every full minute)

Config.DisabledWeaponWheel = true -- disable the weapon wheel (only for incapacitated)
Config.DisableHitting = true -- disable hitting (only for incapacitated)

-- command settings
Config.StartIncapacitatedCommand = 'startincapacitated'
Config.StopIncapacitatedCommand = 'stopincapacitated'

Config.Rank = {'admin', 'mod'}

-- language settings
Config.UIText = 'Incapacitated for:'
Config.StartIncapacitated = 'You are now incapacitated.'
Config.StopIncapacitated = 'You are now able to act again.'

Config.StartCommand = 'The player is now incapacitated.'
Config.StopCommand = 'The player is now able to act.'
Config.Unkown = 'No player was found.'

-- notify settings
Config.Message = function(txt)
    ESX.ShowNotification(txt)
end

Optimization

  • IDLE: 0.00ms

  • RUNNING: 0.00ms

Further Information

SHOP: vsIncapacitated

This resource is using the FiveM Asset Escrow system

Code is accessible No
Subscription-based No
Lines (approximately) 500
Requirements ESX
Support Yes
24 Likes

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