Vinewood Police HQ - Modular

:oncoming_police_car: Vinewood Police HQ - Modular

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A next-generation police headquarters built for serious RP servers, featuring real-time department switching, live interior theme swapping, and a civilian-to-officer workflow layout designed for immersive roleplay.

This isn’t a static police station —
it’s a dynamic modular HQ system that adapts to your server.


:shopping_cart: Buy Now

:point_right: https://ashrigs.in/product/7274330

Instant access • Lifetime updates • Discord support


:clapper: Demo & Showcase

Watch the walkthrough and cinematic overview:

:point_right: https://youtu.be/zlilZ4zKiMI

See exactly how every department, theme, and zone transforms live.


:brain: Why You’ll Love It

• 9 in-one police department hub
• Live switching — no server reload
• Three interior themes
• Civilian & operational workflow design
• Tactical basement & SWAT area
• Garage, investigation, air wing access
• Future training area planned

Designed for immersive, realistic RP environments.


:round_pushpin: Core Headquarters Layout

• Multi-floor design
• Civilian reception & security intake
• Detective & investigation divisions
• Command & admin offices
• Basement tactical units & holding cells
• Garage & operational staging areas
• Air wing briefing & helipad access


:arrows_counterclockwise: Real-Time Department Switching

Live admin commands instantly update the HQ to any of these:

:small_blue_diamond: Gruppe Sechs
:small_blue_diamond: LSPD
:small_blue_diamond: LSSD
:small_blue_diamond: SAHP
:small_blue_diamond: DOA
:small_blue_diamond: Marshal
:small_blue_diamond: Merryweather
:small_blue_diamond: NOOSE
:small_blue_diamond: FIB

What updates live:

:heavy_check_mark: Logos
:heavy_check_mark: Wall signage
:heavy_check_mark: Room plates
:heavy_check_mark: Branding props

Transformation applies server-wide in real time.


:art: Live Interior Theme System

Choose between three visual themes:

• Black tactical
• White modern
• White + executive wood

Theme swapping updates:

:heavy_check_mark: Materials
:heavy_check_mark: Lighting
:heavy_check_mark: Accent styling

Themes and departments are independent — mix freely.


:walking_man: Civilian & Workflow Design

Built to simulate realistic HQ access:

• Reception & waiting zone
• Processing counters
• Security checkpoint
• Officer only access zones

Perfect for immersive civilian interaction RP.


:brain: Operations & Investigation

• Detective workspace
• Cyber, gang & narcotics divisions
• Command areas
• Press & public corridors

Supports multi-officer engagement and coordination.


:airplane: Air Wing Integration

• Briefing & staging room
• Storage
• Internal elevator/stairs
• Helipad connectivity

Great for aerial deployment RP.


:gun: Dedicated SWAT Department (Basement)

• Separate staging area
• Unique SWAT entrance
• Dedicated exit route
• Tactical access zone

Built for rapid deployment and tactical RP.


:police_car: Tactical & Basement Zones

• Garage & officer staging
• Holding cells
• Secure corridors
• Deployment flow design

Structured around realistic arrest → processing → deployment RP.


:crystal_ball: Future Expansion

Planned additions:

• Dedicated Police Training Area

Supports drills, exercises, and tactical RP workshops.


:gear: Performance & Installation

:heavy_check_mark: Built for RP server environments
:heavy_check_mark: Custom collision setup
:heavy_check_mark: Clean streaming structure
:heavy_check_mark: Designed for high player activity

Installation is:
• Drag & drop resource
• Standalone MLO
• No external dependencies


:speech_balloon: Support

Discord support available:

:point_right: AshRigs


:star: Ideal For

• Multi-agency police RP
• Cinematic HQ showcase servers
• Tactical realism communities
• High-end RP servers needing flexibility


Code is accessible No
Subscription-based No
Lines (approximately) 1000
Requirements Nil
Support Yes

| | |

Code is accessible No
Subscription-based No
MLO Yes
Number of rooms 50+
Number of entities 200+
Requirements & dependencies Nil
Support Yes
1 Like

Was an absolute pleasure working together on the layout and design on this!

By far one of the few real PD HQs with high customization possibilities and who knows a potential future update :eyes:

1 Like

It’s good that you can change the logos via command, but someone had the great idea that the LSPD lettering on the tower and on the signs in front of the building cannot be changed. Unfortunately, this wasn’t thought through properly. :nerd_face: :-1:

You can actually Change/Remove it according to your preference, Just didnt include in the video :heart:

1 Like

I’m talking about the LSPD lettering on the building and on the signs in front of the building; these don’t change.