VehicleRealismV3

Introducing SynVehicleRealismV3!

Transform your GTA V experience with our latest script - SynVehicleRealismV3! Elevate the realism of vehicle handling, damage, and physics to unprecedented levels. Whether you’re cruising the city streets or blazing through off-road trails, our script ensures an immersive and authentic driving adventure.


Key Features:

  • Enhanced Damage System: Vehicles now exhibit realistic damage and deformation, reflecting the intensity of collisions and impacts. Experience significant differences in damage outcomes based on vehicle class, speed, and collision severity.
  • Advanced Traction Model: Say goodbye to generic driving experiences! Our script introduces sophisticated traction algorithms that consider terrain, weather conditions, and vehicle type, offering a true-to-life driving sensation.
  • Realistic Vehicle Behaviors: From suspension tweaks to tire grip adjustments, every aspect has been fine-tuned. Vehicles respond authentically to various surfaces, inclines, and weather conditions, demanding skillful handling.
  • Seatbelt Implementation: Introducing a seatbelt feature that not only adds an extra layer of realism but also impacts player safety during crashes. Strap in to avoid being ejected during severe collisions!
  • Motorcycle Dynamics: Special attention to two-wheelers ensures that motorcycles and bicycles have nuanced and realistic handling, complete with terrain effects and enhanced fall mechanics.
  • Dynamic Sinking System: Vehicles now realistically interact with challenging terrains such as swamps or wet sand, where they can sink and become stuck, demanding strategic maneuvering and problem-solving skills.
  • Working Vehicle Winches: Enhance your rescue missions with fully functional vehicle winches, perfectly synced for all players, enabling collaborative efforts in vehicle recovery scenarios.
  • Enhanced Vehicle Basics: Experience refined vehicle interactions with features like engine starting sequences and seat shuffling, adding layers of depth to vehicle operation.
  • Synced Vehicle Blinkers and Hazards: Communicate with other players more effectively using fully synced blinkers and hazard lights, complete with authentic sound effects for an immersive experience.
  • Advanced Heli Cam: Our overhauled heli cam not only offers standard visuals but also includes player identification, night vision, thermal imaging, and entity tracking, enhancing surveillance and reconnaissance missions.
  • Overhauled Vehicle Weapons: Vehicle armaments now come with limited ammunition, requiring strategic use and resupply, thus adding a layer of tactical decision-making to engagements.
  • Realistic Engine Startups: Airborne vehicles like planes and helicopters now feature realistic engine start-ups, with rotor blades that gradually spin up to speed, delivering a true-to-life aviation experience.
  • Working Countermeasures: Equip your vehicles with functional flares and chaff, each with actual ammo counts, providing defensive options against various threats.
  • Operational Vehicle Bombs: Compatible vehicles can now be outfitted with bombs, complete with ammunition tracking, adding a strategic element to aerial or vehicular combat.
  • Rappelling System: Execute stealthy insertions or dramatic rescues with our fully integrated rappelling feature, allowing for dynamic vertical gameplay.
  • Synced Slipstream Effects: Feel the rush of speed with our slipstream effects, now perfectly synced across players, enhancing the realism of high-speed chases or races.
  • Brake Heating System: Our custom particle effect visually represents brake heating, applicable to 80% of vehicles, complete with an innovative offset calculator to ensure accurate display and a tool for any necessary adjustments.
  • Manual Shifting System: Engage with our lore-friendly manual shifting, maintaining the vanilla handling characteristics while offering a more hands-on driving experience.
  • Intuitive Control Over Realism: With easy-to-use configuration settings, you have the power to decide how realistic or arcade-like you want your driving experience to be.
  • Customizable Configurations: Tailor the realism to your liking! Our extensive configuration options allow you to adjust everything from crash effects to seatbelt mechanics, ensuring a personalized gameplay experience.

To ensure the integrity and uniqueness of your gameplay experience while keeping your freedom to customize as a developer, only 20% of the script is obfuscated, protecting against unauthorized modifications and preserving the gameplay quality.

Embrace the next level of driving realism with these comprehensive enhancements, each designed to provide a deeply immersive and authentic vehicular experience. Stay tuned for more updates and drive safely! Whether you’re a casual gamer seeking more immersion or a hardcore enthusiast craving for ultra-realistic driving simulations, SynVehicleRealismV3 is your go-to script. Perfect for role-play servers or single-player adventures, it brings out the full potential of GTA V’s driving mechanics.

Get ready to experience GTA V like never before - where every drive is an adventure, and every collision has a story. Install SynVehicleRealismV3 today and take the first step towards a truly immersive driving experience!


VIDEO
TEBEX

Code is accessible Mostly
Subscription-based No
Lines (approximately) 7000
Requirements Optional a Framework
Support Yes

config.lua (35.1 KB)


UPDATES:

Enhanced Drift System:

DEMO
The SynVehicleRealism script now includes a sophisticated drift system designed to provide an authentic drifting experience with real-time vehicle handling adjustments. This system allows for a more dynamic and engaging driving style, specifically tailored for those thrilling high-speed maneuvers. Here’s an in-depth look at how this drift system enhances your vehicle’s capabilities:

  • Drift Mode Activation: Players can toggle the E-Brake Drift Mode on the fly, enabling a seamless transition into drifting with a simple keybind (LSHIFT by default). This feature ensures that players can engage and disengage the drift mechanics effortlessly, providing flexibility in driving styles.
  • Real-Time Handling Adjustments: When drift mode is activated, the script dynamically alters various handling properties of the vehicle, such as the handbrake force, brake force, traction bias, and anti-roll bar settings. These adjustments are meticulously calculated based on the vehicle’s current handling data, ensuring that each vehicle offers a unique drifting experience.
  • Enhanced Traction Control: The system modifies the vehicle’s traction curve lateral settings, optimizing the slip angle for peak drifting performance. This adjustment allows for smoother, more controllable drifts, ensuring that the vehicle remains responsive under extreme driving conditions.
  • Drift-Specific Vehicle Physics: To achieve the ideal drift, the script temporarily enhances certain physics properties like the steering lock and grip levels. It ensures that the vehicle can sustain prolonged drifts while maintaining a realistic level of control and stability.
  • Temporary Handling State: The adjustments made during the drift are temporary and specifically tied to the drift mode. Once the drift mode is disengaged, all handling modifications are reverted to their original state, ensuring that the vehicle returns to its standard driving behavior.
  • Intelligent Drift Assistance: The system intelligently detects the initiation of a drift and adjusts the vehicle’s physics in real-time to support the maneuver. It includes automatic adjustments to the vehicle’s grip and power distribution, aiding in maintaining a smooth and continuous drift.
  • Customizable Drift Sensitivity: The script provides flexibility in tuning the drift sensitivity, allowing players to customize how aggressively the vehicle responds to drift inputs. This feature ensures that players of all skill levels can enjoy a drifting experience that suits their preferences.
  • Safety and Reset Mechanisms: To prevent unintended behavior or excessive drifting, the system includes safety checks and reset mechanisms. These ensure that the vehicle remains controllable and that the drift enhancements can be safely deactivated after the maneuver.

This advanced drift system adds a thrilling new dimension to the driving experience in the game, offering players the ability to execute impressive drifts with realistic vehicle behavior. Whether you’re a seasoned drifter or just looking to add some flair to your driving, this system provides the tools you need to achieve those perfect slides.


Advanced Hydraulics System:

DEMO
The SynVehicleRealism script has been enhanced with a brand new hydraulics system, offering players unparalleled control over their vehicle’s suspension and delivering a truly customized lowrider experience. This innovative system allows for intricate manipulation of each wheel’s hydraulic state, providing both aesthetic and functional customization. Here’s how the hydraulics system transforms the vehicle interaction:

  • Individual Wheel Control: Players can independently adjust the hydraulics on each wheel, enabling precise control over the vehicle’s stance and suspension behavior. This feature is accessible through the numpad keys (7, 8 for front wheels; 4, 5 for rear wheels), allowing for real-time adjustments while driving or when stationary.
  • Remote Control Capability: While the full range of hydraulic features, including the jumping functionality, is designed for an immersive in-vehicle experience, the system also allows for hydraulic control when outside the vehicle, providing versatility in vehicle interaction.

This advanced hydraulics system not only enhances the visual appeal of vehicles but also introduces a new dimension of interactive gameplay, allowing players to express their style and engage with their vehicles in unprecedented ways. Whether showcasing in a car meet or cruising around the city, the hydraulics system adds depth and personality to the player’s vehicle, making every ride memorable.

6 Likes

I wonder how is it really feeling like the driving experience because it looks pretty cool not gonna lie on that. Do you have any test servers ?

10/10 recommend. Had no idea about all these updates.
SYN on top!

1 Like

Hi appreciate your interest, unfortunately I don’t have a text server for it live. But I can speak personally that I really enjoy driving a lot more when I run the script. I especially have been enjoying the manual system lately on some vanilla cars that used to drive like crap like the STINGER.

Are customers of the previous versions going to need to purchase this V3? Not a huge issue, just want to make sure before I reinstall the version I have updated on keymaster.

1 Like

Never <3 you buy, you get updates till I stop making scripts!

2 Likes

Thank you, we appreciate you!

It looks great, a configuration to disable thermal vision/Xray for buildings would be great and also showing player names or can I modify the script myself?

The heli cam is not encrypted, so you can edit it however you need. It only displays the player name if they are not masked other wise it says “Unknown”,

Do you have more extensive documentation for how to winch/tow and some of the other config options?
The notes help but there are still some questions that we have over configuring.

3 Likes

Added more documentation to each file and a text document with information aswell, please make a ticket in the discord linked in tebex, if you have any more things you need added to the Doc! Thanks :slight_smile:

Thank you!

Does this stop the typical GTA “Speed Boost” bumps?

if you mean the boost of speed you get when going down hill, It does not outright remove it, I haven’t figured out a way to do that. But by adjusting the traction on all terrains you end up with a better racing/speeding feel regardless, especially offroad or on motorcycles. Additionally you receive grip loss proportional to your pitch, so if you are pitched up or down you will have reduced grip. which should have some reduction on the boost you get from bumps.

Does this script have a standalone version or does it only work with esx and qb?

It can be set standalone, there are only a few functions that use the frameworks and they are all open to edit. Only player names, and loading events.

compatable with jim-mechanic?

very likely, haven’t tested outright though.