Hey, thank you for reading this.
I need help with my popgroups I want to spawn add-on vehicles in different areas, but I’m not sure where the different veh_… spawn them.
These are the veh_… :
veh_poor
veh_mid
veh_rich
veh_freeway
veh_large_city
veh_countryside_offroad
veh_countryside_onroad
veh_yankton
large_countryside
veh_airport
native_zon_only
veh_transport
veh_countrycoach
veh_taxi
veh_haulage
veh_utility
VEH_WORKERS
veh_army
veh_bikes
veh_salt
net_common
net_uncommon
veh_boats
veh_boats_freeway
veh_bicycles
veh_beach_bike
veh_copcar
veh_lost
veh_test_simple
veh_test_complex
veh_prologue
As a file:
Popgroups .txt (840 Bytes)
It would be nice if someone could make a list explaining them to me.
Thank you for your time and have a good day
They’re for the most part pretty straight forward.
_poor
, _mid
, _rich
spawn in the respective city zones. Higher class vehicles spawn in the _rich
areas, whereas lower clsas vehicles spawn in the _poor
, same goes for the _mid
.
_freeway
of course is freeways
_countryside_offroad
can be assumed to spawn in the countryside offroad (the dune buggy that crosses the rail tracks in sandy for example)
_countryside_onroad
would be for roads (like joshua rd)
_transport
is transport vehicles. Probably coach busses, etc
_haulage
would be semis and other hauling vehicles
I’m not gonna go over all of them because the end of the group should be enough of a hint to find the area its refering to. (_army
= where army cars spawn).
Some of them you probably wont need to edit (like _prologue
, _test_...
, etc).
If this still isnt enough info, check out the base game popgroups.ymt, and look at some of the vehicles that are already in some of the areas. If its full of trucks, youll know to put trucks there, if its full of highend cars, you’ll know to put highend cars there. You can use a tool like gtahash.ru to see what car the spawn model is.
Otherwise, use google. I’m sure there’s something out there that will explain exactly what these zones are used for and where they are.
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